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Sins of a Solar Empire Patch 1 04


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Category: Games » Console / Other
Total size: 16.58 MB
Pieces: Number: 266 - Size: 64 KB
Added: 1 year ago -- User Icon [marcusfx]
Updated: 3 months  (Update Now)

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Hash: ae061d6675aa5bd416a6ef9148efb939d91f5ed6
Health: Health 2 seeds, 2 peers
Tracker: http://tracker.openbittorrent.com (Public)
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Rating: 0.0/10 ( votes cast)

Description
---------------------------------------------------------------------------
Sins of a Solar Empire v1.04 Changelist
---------------------------------------------------------------------------


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Gameplay / Balance:
---------------------------------------------------------------------------
-Market value changes:
-Ratio of buy/sell is now 2:1 instead of 3:1.
-Min price now 200 instead of 80.
-Boom/crashes now last ~twice as long.

-Multiple instances of the Embargo planet debuff from the same player no longer stack.

- Capital ships
-All non-Colony capital ship top speeds increased from 500 to 525.
-All Colony capital ship top speeds increased from 400 to 475.

- Siege Frigates:
-Build costs decreased by ~15%.

- Javelis, Illuminator, Assailant:
-Linear acceleration decreased from 200 to 150.
-Top speed decreased from 800 to 500.
-Range decreased from 130% to 115% of 1.02 ranges.

- Illuminator:
-Hull points increased from 520 to 620.
-Shield points increased from 450 to 550.
-Attack type changed from CAPITALSHIP to ANTIMEDIUM.
-Front bank damage increased from 33.8 to 65.
-Side banks damage decreased from 33.8 to 26.

- Defense Vessel:
-Reduced cooldown by 45%, damage reduced proportionally to maintain DPS.
-Fleet supply increased from 3 to 4.
-Now properly benefits from Advent laser research topics.

-Attack types
-AntiVeryLight chance to hit bombers decreased from 85% to 75%.
-AntiVeryLight damage vs Light armor decreased from 100% to 75%.

-Map Balance of Power fixed to have less Heavies and populated desert worlds.


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Graphics:
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Sound / Music:
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AI:
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-Fixed minor bug in Unfair AI not behaving quite correctly.
-Fix bug where AI would retreat from his homeworld or last planet.
-AI is likely to gang up on the leading player in Easy or Normal.
-Misc tweaks.


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Networking / Multiplayer:
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-Fixed minor bug in ico-join game screen where fleet size display was incorrect.
-Improved in-game chat text entry:
-Escape no longer clears the chat buffer when closing the window.
-Sending whispers is remembered (don't have to retype the whisper when sending again).
-Sending to allies is remembered (don't have to retype /a when sending again).
-Chat string and colors changed.


---------------------------------------------------------------------------
UserInterface / HUD:
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-Fix map names for Backstab and Balance of power.


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Modding:
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-Entity name lookup is now case insensitve.


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Misc:
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-Fix for saved games not respecting custom game options.
Internal Files
Executable File Sins_Bonuspack_104_setup.exe16.58 MB

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