Rio 2   chris brown   revolution   blake shelton   Belle   french   300 rise of an empire   taylor swift   nickelback   lil wayne   lone survivor   the nut job   ita   thor   game of thrones s04e03   drake   once upon a time   Revenge   classic   resurrection   r kelly   2013 nl   trey songz   true detective   2014   future   devil may cry   pitbull   usher   arrow 1   thor the dark world   bruno mars   lesbian   2013   Riddick   winrar   wwe   wiz khalifa   happy   the lego movie   the wolf of wall street 2013   compilation   tupac   Pink   prince   windows 7   nelly   The Walking Dead   beyonce   anchorman 2   47.Ronin   jennifer lopez   arrow   rihanna   captain america the winter soldier   cosmos   grimm   metallica   Sketch   Robocop (2014)   بنطلون جولييت   the wolf of wall street   ride along   katy perry   wwe wrestlemania   Embrace Embrace   rick ross   the.hobbit   robocop   non stop   dark horse   john legend   47 Ronin   justified   frozen   enrique iglesias   pompeii   need for speed   50 cent   that awkward moment   arrow s02e20   game of thrones   criminal minds   the 100   iTALiAN   miley cyrus   1080p   love   captain america   windows 8   The Hobbit   yify   noah   queen   captain phillips   Eminem   windows 8.1   divergent   shameless   THE BIG BANG THEORY  


Counter Strike-Source 2009

Torrent Download
 

Direct Download!


- might also be available on usenet


 

User:
 
Added:4 years ago
Peers:3 seeds 0 leeches
Last Update:
2 years ago
Health:
 
Total size:
2.09 GB
Category:
Hash:
0d0578192af1a3f29113399517afc84ced83f596
Tracker:
http://tracker.zamunda.net/announce.php
Rapidshare:
This file may be available on rapidshare.
Share:
 
 
 
 
Not Rated: Rate this torrent!
 
Click here to
Download
up to 10X FASTER
Counter Strike-Source 2009

Description
COUNTER-STRIKE SOURCE

With Over 650 Cracked Servers which you can Play on

Protocol version 7
Exe version 1.0.0.34 (cstrike)


Emulated with Rev Emu 03.05.2009
Emulator History and Fixes:
Version:
===========================================================================================

Current Features:

- Play all Valve games and mods extracted
- Play all Valve games and mods from GCFs
- Your server will accept all players (except for VAC banned STEAM users)
- All players will be validated and assigned theirs Steam ID
- Legit STEAM users will have their own original Steam ID
- No-Steam users with REVOLUTiON Emulator will have their unique Steam ID
- Other No-Steam users will have their Steam ID based on IP addresses
- No other server patch is required (like VUP or REV_PATCH)
- Half-Life LISTEN SERVER is also fully supported!
- Automated mounting of language and optional (e.g. Half-Life High Definition) GCFs
- Support for multiple Cache Paths (your GCFS do not have to be located in a single folder)
- Support for source engine 64-bit content (HL2/Lostcoast)


History:
===========================================================================================

Changelog [03.05]
[*] Minor bug fixes
[*] Fixed a bug where the emulator would crash if you posted a callback with a plugin
[*] Fixed a bug where no-steam players wouldn't get displayed on Valve Master Server, with use of external module. For real this time
[*] Added revApps.ini to the package; you can use it instead of ClientRegistry.blob for GCF-based games

Changelog [02.05]
[*] Fixed a bug where platform.gcf wouldn't be mounted correctly for GoldSrc games, where revApps.ini was used instead of ClientRegistry.blob
[*] Removed the code which determines the appid automatically; you will have to specify the appid when launching the game with -appid parameter
[*] Added support for new games
[*] Fixed a bug where the server would reject the revEmu connecting client
[*] Fixed several other GameServer related bugs

Changelog [29.04]
[*] General bug fixes
[*] Reporting correct player information when using the original steamclient (finally)

Changelog (steam) [15.06]
[*] Fixed Condition Zero not working correctly
[*] Added SteamUser to rev.ini to allow customisation of the Steam User Account
[*] Corrected incorrect parameters with SteamRefreshMinimumFootprintFiles
[*] Corrected return for dummied SteamProcessCall
[*] Implimented SteamGetAppStats
[*] Implimented SteamGetAppIDs
[*] Implimented SteamSetUser
[*] Implimented SteamGetUser
[*] Implimented SteamEnumerateAppLaunchOption
[*] Implimented SteamLaunchApp

Changelog (steam) [25.05]
[*] Fixed some model error issues in various games
[*] Fixed numerous problems with multi-language support
[*] Added support for multiple Cache Paths. Your GCFS do not have to be located in a single folder - split cache paths by the ; delimiter e.g. c:gcf;c:gcf2

Changelog (steamclient) [12.05]
[*] Fixed crash when creating servers with source engine 2007
[*] Fixed problems with source engine 2007 content crashing after the latest engine update

Changelog (steam) [12.05]
[*] Added 64bit emulator for source engine 64-bit games (HL2/Lostcoast)
[*] Fixed Dark Messiah running in censored mode
[*] Improved Cache file memory management

Changelog (steamclient) [20.04]
[*] Fixed few bugs with Favorite and History servers

Changelog (steam) [20.04]
[*] You can now change case of executable files, emu will detect them correctly (reported by Vit_amiN)
[*] Added cache support, you can now play all steam games from GCFs (see rev.ini)
[*] Fixed few minor bugs in Misc code which caused some games (Darwinia for example) to display weird errors upon exiting.

Changelog (steamclient) [30.03]
[*] Fixed crash on loading a map in HL2 (possibly other non-src2007 singleplayer games)
[*] Fixed favorites feature for older valve engines (for real). However, there are some limitations:
- Changes to favorites servers list apply only after restarting the game.
- You can't remove a server from favorites unless you do it manually by deleting it from serverbrowser.vdf

Changelog (steamclient) [28.03]
[*] Fixed possible crash on exit
[*] Added full serverbrowser support
[*] Restored favorite servers functionality in older games (NOT TESTED)

Changelog (steamclient) [04.03.]
[*] Fixed a crash which would happen after the user would quit the game, after the recent source engine 2007 update.

Changelog [23.02.]
[*] Included steamclient emulator
[*] Your source dedicated server will now appear in master server even if original steam.dll is not set

Changelog [11.02.]
[*] Fixed srcds.exe hlds.exe crashing when started with -console parameter while Logging was enabled.
[*] Fixed source dedicated server not appearing in master server list

Very Stable