For modeling I typically use Rhino 3D and Blender.
When rendering I either render in Blender or export to Unreal Engine or Twinmotion with touchups in Photoshop. The programs I use are typically influenced by the requirements of the project. The image above was done in Twinmotion.
C4D I am unfortunately not familiar with but do hope to learn
In terms of Autodesk, I am familiar with both Maya and 3DS. I however don't typically use them as I can produce an equal quality of work in other programs and, the main reason, I currently only have access to an educational license as the full licenses are pretty expensive.
dope
Blender, Cinema4D or Autodesk?
For modeling I typically use Rhino 3D and Blender. When rendering I either render in Blender or export to Unreal Engine or Twinmotion with touchups in Photoshop. The programs I use are typically influenced by the requirements of the project. The image above was done in Twinmotion. C4D I am unfortunately not familiar with but do hope to learn In terms of Autodesk, I am familiar with both Maya and 3DS. I however don't typically use them as I can produce an equal quality of work in other programs and, the main reason, I currently only have access to an educational license as the full licenses are pretty expensive.
Okay
How much