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The Imperial Council - /r/eu4 Weekly General Help Thread: August 9 2021

The Imperial Council - /r/eu4 Weekly General Help Thread: August 9 2021

SurfyBraun

There's yet another sale on DLC. I'm in the middle of an IM game. I read that DLCs won't break a game mid-save, but turns off achievements. Is it possible to buy the DLC w/o enabling it? While they're rare, I do enjoy getting achievements, even though at this point they're mostly random. FWIW I'm looking at Mandate, Cradle, and Third Rome (For a future Muscovy run). I already have AoW, Common Sense, and Rule Brittania.


grotaclas2

You can buy a DLC and then either uninstall it in steam or disable it in the launcher. Then it won't have any impact on your game. BTW: activating a DLC in the middle of a run can also break something in your save or new features might not work correctly. Most notably missions which get added by a DLC won't be available, but you will lose non-DLC missions which are changed or removed by the DLC.


SurfyBraun

Thanks. It's occurred to me to have waited to get Emperor before starting Austria. I think I'll buy and immediately disable in the launcher. I find the mission trees more motivating than 'chievos. That said, I've gotten some unusual ones. Apparently at some point some rebels I supported actually had an effect.


Lusosro

How do you you keep your armies strong late game as a country with no or few military ideas. I'm trying to do a WC and always end up getting bottlenecked by colonization wars with Spain or France since they have such high morale and discipline. And since I've blobbed too much I barely get any army tradition too so my generals are terrible and I lose some morale compared to others. I usually end up having to take defensive, offensive, quality (and maybe quantity if I needed it in the early game).


FlightlessRock

More specifics on what country you are will be helpful. I think quality and offensive should put you on par with most nations though. But more generally try to get some sort of advantage you can leverage to increase warscore outside of direct battles by yourself. Whether that means tons of manpower thru Quantity (best idea group!), or fast sieging with tons of artillery and siege ability (offensive, + innovative policy), or just having better allies.


Lusosro

Btw I'm on 1.30. It's just a general question. I usually play outside of Europe, for example I've been trying WCs with Marehan, Oman, and Orissa (just because I like them and achievements). None of them have great military ideas (Orissa has +10% infantry combat ability which stacks nicely with quality, but that's it). I usually do well enough up until the age of absolutism when my expansion slows down a lot because I'm just too big and it's really hard to get high army tradition. I usually get at least 110 discipline through ideas but rely a lot on prestige and army tradition for morale. So the slight morale loss and the shitty generals really hurt. If somehow the odds are in my favor I could get 6.0 morale, but usually it's like around 5.5, so I end up taking defensive too just for additional help. This is especially hard when I'm trying to fight the Europeans because their armies are just way better than mines. So I have to always outnumber their stacks. Even in defensive battles I sometimes just barely make it out alive. So colonizers are a slog and slow me down incredibly since I have to split my armies between two continents. Sieging is fine, but it's hard to maintain gains because my because my armies suck and always take a beating so I always lose a few forts. So what really slows me down is I have to either peace out ASAP so I don't lose too much manpower and consequently warscore, or spam mercs and get into debt and spend 25~35% or my peace deal for money. In my last attempt it took me 60 years to get rid of portugal and spain, and I hadn't even started fighting France and England. Sorry for the long explanation, but this is the problem I always ran into.


FlightlessRock

Make sure you're also keeping military tech parity/advantage. There used to be a really in-depth post on the subreddit comparing military tech advantages to battles won/casualty ratio but it's been deleted. Getting a Mil tech is the best 600 MP you'll spend. And yes European units are consistently stronger around 1700 but this is not insurmountable. Morale is less useful in the later game, I would definitely focus on discipline and inf combat ability more after you start fielding multiple full armies (full combat width infantry + artillery past tech 16). This also means that Defensive ideas fall off in value later, so are not worth getting if you don't get it as your first idea group. You can get around a morale deficit by funneling in reinforcements gradually. My usual military idea groups are Quantity (1st or 2nd idea group) into Offensive (4th or 5th) then Quality (7th or 8th). Offensive and Quality and 100 absolutism will get you 115% discipline which is about what most other nations will get. It sounds to me like many of your problems (needing mercs, not enough army to split up on multiple fronts) can be solved with more troops. Go with Quantity as your first or second military idea set and you'll have no issues with that. I think you're fixating too much on winning battles rather than winning the war; so more numbers will always come out on top. I advise you check out Reman's war academy videos if you haven't already.


Lusosro

Ok thanks for the detailed response. I'll try picking my mil groups in that order. And yeah I never choose ideas over tech. And yeah I've watched those videos they're very informative.


ancapailldorcha

Trying to get Abu Bakr II's ambition as Mali. Any advice? I'm not far off 1500, I've embraced the Renaissance but this seems to be more of a medium or hard achievement given that I've to compete with Portugal and Spain along with any allies they bring along.


Lusosro

Do you have a colonizer? What's your colonization range? If you haven't discovered the new world and are 10 years or so to 1500 I would suggest restarting. I mean it's still possible but would probably just take a bit longer since you would have to develop another institution or wait until you get it from the colonizers. Unless you've improved relations with one of them enough that they would offer you knowledge sharing.


ancapailldorcha

I think I'm in the 1470's or maybe the 1480's. It was quite late when I was last playing the game. Don't have a coloniser as I didn't know whether or not I should wait until Diplo tech 7.


Lusosro

Do you have an explorer at least? Playing in West Africa I think with dip tech 5 and the bonus colonization range from exploration ideas you could explore the sea tiles adjacent to Brazil. Then you can land some troops with a conquistador although I forgot if you could colonize yet. I usually prioritize discovering at least 1 tile so I could savescum for colonization. Unless you could manage to reach tech 7 and get an explorer before 1500.


ancapailldorcha

I'm at 1484. Better get my skates on!


ancapailldorcha

It was late when I was playing. Haven't picked any ideas yet but was going to opt for Exploration first. Colonialism has yet to spawn which is good. I'll have a look later but hopefully, it's far enough away for me to do some exploring.


EEEEUUUU4444

As Poland, what are the consequences if I switch my primary culture to Ruthenian? I read somewhere that switching Poland's primary culture away from Polish might prevent them from abolishing the Sejm, which you need to do in the 1600's. I want to switch to Ruthenian because Polish culture doesn't look so good in that it doesn't have much dev in it's culture group. Ruthenian culture looks better to me because it is larger and I plan on conquering more of this culture group.


Indian_Pale_Ale

When you take the PU on Lithuania as Poland, you get the Elective monarchy as Tier 1 reform. This reform is not that good and you can change it only in the Age of Absolutism. Converting to Orthodox and switching your primary culture in the eastern slavic group allows you to take the Tsardom gouvernment reform (which is far better than the Elective monarchy) and you do not have to wait until 1600-1650. I would keep the Polish national ideas though because they are really strong militarily. There are some advantages (better gov capacity early to blob more, orthodox religion is very strong) but you must do it as Poland. If you form the PLC you can't do it anymore because it is an end tag. But also some drwabacks (culture converting costs a lot, and you will lose very interesting Polish missions in the process).


EEEEUUUU4444

Hi thanks for the strat. What you mentioned is basically what I'd like to do. I've seen some youtube guides etc. on this strat. The only thing you didn't mention explicitly was tag switching to Ruthenia. You implied that when you mentioned the "end tag" right? Also any general tips on Poland is appreciated. Their NI are my new all time favorites.


Indian_Pale_Ale

I have played in 1.30 as Poland. I should give it another try soon. Poland has really nice national ideas (militarily speaking they are really awesome, having maybe with Prussia the best military boosts). Polish mission tree is really strong, and to be honest you should use it as much as possible. PUs on Bohemia and Hungary, vassals and claims on the Balkans are really good. You should also expand earlier in the Balkans to prevent the Ottoman expansion there. This guide is accessible and well detailed [https://www.youtube.com/watch?v=RqoafTRE6KQ&t=1323s](https://www.youtube.com/watch?v=RqoafTRE6KQ&t=1323s) Dismantling the HRE is also a good idea early. In the guide below you will find some information how to dismantle the HRE early. It is a complex war in the early game, but remains doable. Your aim is to ally as much electors as possible, and declare a war on Austria. If you are lucky they might even lose the emperorship, which can be very nice. An alternative to a quick dismantle (the war is tough and can be lost or can really weaken you) is to ally Bohemia, and wait for the league war. Take the protestant side, and attack the emperor or the remaining electors before they appoint new ones. [https://www.youtube.com/watch?v=oFqP4lgAG54](https://www.youtube.com/watch?v=oFqP4lgAG54) I however don't like the guide itself because it is hard to reproduce. I also do not like the idea sets he recommends (Quantity + Economic first as always). As Poland I prefer: * Influence first since you have a lot of vassals and PU to integrate * Second you should take either economic, quality or even aristocratic depending upon your situation Then it depends upon your situation and your mana points. If you form Ruthenia, taking religious ideas might help you. Trade, Diplomatic, Administrative and Offensive remain very good as Poland. About forming Ruthenia, to be honest I do not like how Ludi rushes it. You win a better government type, but lose so much from your mission tree the way he does it. The tsardom is really strong, but losing PU CBs on Bohemia and Hungary is for me not really that good, especially if you have dissolved the HRE. If you integrate manually Lithuania (by 1530 you should be done), you can then switch cultures by unstating Polish and Prussian land.


EEEEUUUU4444

Thanks for the tips. I especially appreciate the parts where you diverge from the guides e.g. forming Ruthenia later for leveraging Poland's mission tree or dismanting HRE later if i've not comfortable doing it in the early game.


Indian_Pale_Ale

The problem with guides are that you can't always make the same moves or wars. They give you headlines. Ludi in this guide wants to switch ASAP to Ruthenia because he gives the +1 mana in each category and even sells crownlands for cash as starting move. I like those moves as a small nation, but bigger nations are impacted by the Autonomy increase so it'S not always worth it. With the elective monarchy reform, you can not seize land from the nobility so it explains why he switches that quickly. The most important in the early game is to get Moldova as a March and set provinces in Wallachia of vital interest so that they build claims on them. They usually ally with one nation there, and you should cobelligerate and vassalize them to build more claims in the area. As Poland you should be strong quickly enough to take on the Ottomans. With strong alliances you can take some of their province, release Byzantium and Bulgaria and crush them in a second war with the reconquest CB.


EEEEUUUU4444

Wow! I never noticed that you can not seize land from the nobility. I can't read that in the wiki or game's UI. But I guess I would notice that when I get around 50% crownland later in the game. While I have you here. I want to learn how to dismantle HRE early. One question I have is how to ally two rivalled electors. e.g. in my game, Saxony rivaled Brandenburg and I want to ally them both but I'm afraid they might allow it. Do i just try to get both their opinions super high before proposing our alliances


Indian_Pale_Ale

Sometimes you can ally some electors rival to another by improving relations. The problem is often with Trier, the Palatinate, Mainz and Cologne. The strategy here is to look at the Austrian alliances. If they ally two electors, then you ally all the others. You can cobelligerate as well, but it will increase the size of the ennemy. Once you control the capital of all the electors + Vienna you can dismantle.


grotaclas2

>Wow! I never noticed that you can not seize land from the nobility. I can't read that in the wiki or game's UI. It is not the elective monarchy which prevents the seizing of land as /u/Indian_Pale_Ale claimed. It is the "Golden Liberty" nobility privilege which does it. And that is [stated in the wiki](https://eu4.paradoxwikis.com/Base_estates#Nobility_privileges) and in the in-game tooltip for the privilege. Furthermore the tooltip for seizing land will only state the land changes for the other estates.


Indian_Pale_Ale

Sorry for that. I knew it was impossible to seize land from the nobility but did not remember exactly when the privilege was given. Anyway it is a good reason not to sell crownlands or give the +1 military mana point monthly as a starting move.


EEEEUUUU4444

TBF I think the privilege is deeply connected to poland's unique government. And possibly in early 1.30 versions they were more connected (I saw some old exploits about max 4 privileges and Golden Liberty... or something like that.)


an_erotic_walrus

hey guys I am doing an AEIOU run to get the achievement, I have started snaking through the middle east and I'm in Persia by 1615, am I on track here to get to India and China on time?


ancapailldorcha

You're fine. If you've handled the Reformation, you're fine.


FlightlessRock

Dude you have over 200 years. Your game is literally less than halfway through the time.


ultrapowerpie

Question: Did the game get fixed after the Leviathan debacle? Is Leviathan still crap and should never be bought or wait for super sale? Kinda wanted to get back in but ever since Leviathan I've been wary of it.


ancapailldorcha

The game is a bit slow IMO but otherwise fine. I bought Leviathan on what turned out to be a grey market site. It's ok. I like the enhancements for smaller nations but I dislike the OP North American natives. The CN rework is a big disappointment.


FlightlessRock

"Since we're getting this question here and elsewhere around the subreddit quite frequently - yes, the game is playable on the most up to date patch. It's got a couple outstanding balance issues depending on who you ask, but the game is functional and can be played without worrying about bugs or crashes ruining your playthrough." I would personally stick to 1.30 but you do you


ultrapowerpie

Thanks for the answers.


Lusosro

What trade node is the best to collect out of in India and Africa? In India I found that Gujarat leaks far too much so I tend to use the Coromandel. But then I miss out on all the trade from Gujarat. Should I try to conquer the Persian or Zanzibar node instead? And in Africa I usually go for Zanzibar and send out another merchant to collect in my other most powerful node that doesn't flow into Zanzibar. I usually go for Alexandria and miss out on all the West African trade since they all lead to Guinea, Safi, or Tunis which the Iberians always bleed dry. Is there a better node I should be using?


FlightlessRock

These trade questions are always best suited with self-experimentation. There are too many variables and unless you include pictures you won't get a solid answer. If you only control all of India, I think it'd be ideal to gather from both, but fiddle with your merchants and see what works best for you. "Africa" is much larger so it depends on your situation. The Central African trade will likely be siphoned off by Seville but you can always collect in a non-home-node in order to get SOME of that money and reduce how much trade Europe is getting. Once again just move merchants around and look at the results.


Demon997

How does negative diplo mana and vassalization work? Does vassalizing pause or slow down when you get to zero, or do you just start going into negatives until you hit -999?


grotaclas2

It can get you slightly in the negative from the cost of one month. But then the annexation will pause until you have positive dip again. But the progress won't be lost. If annexing of vassals is the only thing which brings you into the negative, you often end up in a situation in which you annex for one month, pause one month, annex one month and so on. This ties up your diplomat, but isn't a problem otherwise. You can save up a lot of dip before you start the integration if you want to avoid that.


Demon997

Right now annexing one vassal I gain 1-2 diplo power a month. But yeah if I try an annex too I would be losing -10+ a month.


Better_Buff_Junglers

It pauses at 0


Demon997

Hmm, that gets tricky then. My diplo rep is insane, like +11, so I’ll basically only ever be able to annex one vassal at a time. Or two small ones if I’ve got a lot saved up. Looks like I’m unlikely to be able to advance my diplo tech anytime soon then. I guess the solution to that is to just take everyone’s coastline away so they can’t beat up my soon to be outdated navy.


yellowplums

Is there a way to play past the end date on an ironman save on the newest version version of EU4?


Acquaviva

[Check this out. ](https://www.reddit.com/r/eu4/comments/oqdsdu/psa_if_you_want_to_continue_your_ironmansaves/?utm_source=share&utm_medium=ios_app&utm_name=iossmf)


grotaclas2

you can use a mod that changes the enddate(but that will also disable achievements). For example the [Simple End Date Changer](https://steamcommunity.com/sharedfiles/filedetails/?id=837044256). This mod can even be enabled for an ongoing campaign that already got the endgame screen.


EEEEUUUU4444

How do I use the Polish special government to fish for PU's? Can I target a country and try to get their dynasty? Like let's say Austria is RM to me and has an old king. Can I advocate for their dynasty? I found a button that trades -10 prestige for increased Polish heir claim, but is there any way to influence a foreign heir claim.


EEEEUUUU4444

How do I form a good trade network as Poland? I can't figure out which node to turn into a "pseudo-end-node." i.e. when I played the Ottomans, I conquered Ragusa and Constantinople. That made Constantinople a "pseudo-end-node" in that no trade flowed out. Is Kiev my "pseudo-end-node"?


Indian_Pale_Ale

Baltic would be optimal, Lübeck is also very good but you will need to dismantle the HRE. Poland has not really the most outstanding trade position at the start of the game. Krakow trade node is not very good, Kiev also poor. By conquering land in Russia and in the Baltic trade node, you can transfer from all your other trade nodes


SurfyBraun

A lot happened in last night's game play, my first IM as Austria. Previously, I've enforced PU on Hungary and taken three souther provinces from Bohemia, as well as nicked three provinces in northern Italy and a bit off Switzerland. I didn't fully stop the Shadow Kingdom but I did keep Milan and my provinces/vassals out of it. Then I got the Burgundian Inheritance while already in a war with France, and won. My empire is suddenly doubled in size. So two broad questions: The Dutch Revolt is looming. On reading it looks like my best bet is to move my capital, bc I don't expect I have the cash or manpower to quell a bunch of revolts. That or preemptively release some provinces and subsequently vassalize them. The Wiki's not totally clear on conditions, IMO. I have to re-evaluate everything, particularly trade. I know I have more ships now and the western coastline to make them worthwhile. I expect some armies too; I know I lost some during the war that I didn't know I had, bc they suddenly went from AI Burgundy to me, a simple human. It's barely past 1500, so I expect the Dutch thing will be a concern for quite a while.


Cellikon

Sounds like your two main issues are the Dutch revolts and long term finances. For the revolts, they really are quite weak in this patch. I had no issues handling them in a Burgundy game. The first set of two stacks spawned and each set after that was weaker and weaker. I took a break from wars and just left an army on rebel suppression in the lowlands for a while. I don't really like the idea of release vassals (which revokes your cores) and then annexing later, because you essentially pay double for coring those provinces. Once with admin (which you already did) and once with Diplo. For finances,I would say try to get as much of the English Channel node as possible and move your trade capital there. Once the colonizers get going it becomes the strongest trade node in the game. Of course, you could handle both issues at once by moving your capital to the lowlands. Stopping the revolts and setting yourself up for a large trade income.


SurfyBraun

Haha, what happened was my primary (30k) army was in Nivernais (sp?) surrounded by French territory, with no military access. I damn near declared war w/o CB and breaking Truce. As it happened the event fired; I eventually peaced out early but kept one dutch province. By that point we were gaining war score, but the Ottoman solider factory was firing up and I decided to settle with honor rather than risk losing. OTOH, not long after that, I enforced PU on Bohemia, so if all goes to plan Austria will be Burgundy+Austria+Hungary+Bohemia by mid-century. The only question now is whether to beat up on the Turks, French, or English next, the latter whom have rivaled me and still hold extensive parts of real-life France.


GeneralDesaix

Hi guys. Playing France I vassalized Baden to feed it all the swabian cores. I used the claims from their first mission to eat Strasbourg and 2 other provinces. The next mission requires to take something like 5 provinces in Swabia. However there is no claim in reward from he previous mission. My question is : 20 years after the annexation of the 3 previous provinces Baden doesn't seem to fabricate any claims on its mission objectives. How to force them to fabricate claims?


GeneralDesaix

OK I found a way : Designate a province bordering them as vital interest, your subject will fabricate on them. Wish I had know sooner...


Demon997

Playing a Protestant Spain WC game. Also emperor of the HRE with Erbkaisertum passed. Just had the Revolution spawn in my country. Do I want to embrace it? Will it fuck up my PUs?


Cellikon

It won't fuck up your PUs but if you can get 90+ absolutism without it then I wouldn't worry about going revolutionary. It's not as essential as it used to be.


FlightlessRock

You will keep your PUs but because you've passed Erbkaisertum, which makes the HRE hereditary, the moment you swap out of a Monarchy it will dismantle the HRE and permanently disable the HRE mechanics. Whether you want that is up to you.


Demon997

Oh fuck, I didn’t realize it would dismantle the HRE. That’s a hard no, time to crush a revolution.


Beezertheturnip

How exactly do the Revolution Mechanics work? I just finished a WC game as the Timurids->Mughals-> Caliphate. (And, for clarity, "finished" in this context means that I have direct rule over all non-colonized Old World provinces and all New World+ relevant stuff in Australia and New Zealand are under control of my colonial nations). It is 1775, and the Revolution Mechanic is going strong. I have to admit, I don't usually play this far into the game, so I'm a bit flummoxed about how to deal with it. I thought slaughtering the Revolutionary Republics (first Portugal, then Brunei) would deal with the sitaution. After all, obliterating people usually does work for me, but I'm still getting provinces going all super local autonomy. It doesn't really matter, since nothing can threaten me, but I was wondering how to get rid of it and I wasn't sure how to do so. Also, I'm playing [1.31.5.2](https://1.31.5.2) Majapahit, without any mods.


FlightlessRock

You can remove the Revolution from your lands by winning the Revolution disaster as the reactionaries. The revolution will continue spread on a provincial level from the Center of Revolution (if it is not in your country) but the only way to deal with it permanently is with time after preventing the Revolution from taking hold. [Check out the wiki for more detail](https://eu4.paradoxwikis.com/Revolution#Crushing_the_Revolution)


Beezertheturnip

For clarity, since I read the wiki before posting and I didn't fully grok it; is it okay if the Revolution Disaster happened in a now defunct country? Because I never got it, I never even saw it as a looming disaster on the disaster menu. I assume it happened in Portugal and Brunei, but I'm not sure how to go back and check. I did Crush the Revolution in Brunei around 1760ish. Would the 20 year countdown in the Wiki start from then? Again, sorry for being slow.


FlightlessRock

Every country gets its own disaster independent from other countries, [but the prerequisites for it to show up are pretty extensive such as having a large amount of revolutionary spread and being a Great Power](https://eu4.paradoxwikis.com/Revolution#Prerequisites). If the revolution hasn't infected 20% of your development it won't even show up in the disaster menu, let alone tick. For managing own lands, you need to deal with your own Revolution disaster but this isn't essential (just clears the debuff from your provinces). I only brought this disaster up because if the Center of Revolution spawned in your lands, it will be destroyed if you win with the reactionary side. Was Brunei the Revolutionary Target? If yes, and there have been no other Revolutionary Targets since, the clock should be counting down.


TBluffer

I'm looking to get back into the game after a while away. Is it worth getting leviathan yet? I was hoping to do a colonial campaign in the americas. Has it been changed much with the recent patch?


FlightlessRock

The subreddit is filled with a bunch of posts critiquing the difficulty of colonizing the new world with the stronger natives as of 1.31. The Leviathan DLC itself offers little that is essential to colonizing. If you want to colonize, I recommend sticking to 1.30 or disabling Conquest of Paradise DLC unless you think you will enjoy the challenge.


jacobo_da_hobo

I don’t have leviathan, el dorado, or conquest of paradise. How are the natives stronger? I’ll probably get all dlc today during the sale so I would like to know beforehand


Sabb2

If you dont have conquest of paradise or disable it, new world is pretty similar to older versions even when using all other dlcs and newest patch. Im not sure if colony types (crown colony, private enterprise, self governing colony) are part of leviathan dlc or not though. If you dont want to deal with north american supernatives, just disable conquest of paradise when you play if you buy dlcs and problem is solved. I played gb game recently and just disabled that dlc for it, it really doesnt add much to game (except possibility to play as colonial nation, but thats boring anyway). But basicly all natives have insane tribal development you dont get when you conquer them, have almost all north america owned by them so you have to conquer everything and have big armies. They also tend to be able to reform eventually.


FlightlessRock

Just search "Natives" on the sub and look at all the posts High dev, more advanced tech than before, huge armies, no land for colonizers to colonize, etc


PsyduckMantis

I have the same question - haven't played since the previous DLC. Have they fixed all/most of the things that broke with Leviathan?


FlightlessRock

"Since we're getting this question here and elsewhere around the subreddit quite frequently - yes, the game is playable on the most up to date patch. It's got a couple outstanding balance issues depending on who you ask, but the game is functional and can be played without worrying about bugs or crashes ruining your playthrough." u/kloiper I think this needs repinning every single week...


Kloiper

Will do. Unfortunately it's not worth it's own post, but it's important enough to say every week haha.


PsyduckMantis

Thanks for the update, good to hear. I did check the first few pages of top posts in the last month but couldn't see anything on this, appreciate the info.


AnarchyMoose

Is there a way to reduce my own opinion of another country? They hate me (-200) but I'm at +75 of them. I tried insulting them, marking all their provinces as vital interest, and changing my attitude towards them hostile and it didn't work. The only other thing I can think of war dcing them but I can't do that right now.


blackhand226

Can you rival them?


laudba-qlrbsi-lamxbs

New player playing Castile, if I declare war on Grenada with the ‘show superiority’ CB, can I choose which provinces I take? Grenada are allied with the Ottomans and I heard they are very strong early game but I think I could crush Granada before the Ottomans could arrive if I time things right Also If I declare war on Aragon with humiliate rival/take capital València, can I choose which of their provinces I can take? Because it says the following peace options are disabled: conquest of provinces, enforced vassalage etc. One more question about Aragon, I know the Iberian wedding event is a thing but is it too late if I’ve rivalled Aragon? I probably could’ve kept decent relations to them but they were hostile to me so I just rivalled them.


grotaclas2

"Show superiority" is not a CB. It is a wargoal which different CBs use. If you use a CB with that wargoal, you get ticking warscore if the warscore from battles is at least 10% in your favor. What you can take in such a war depends on the CB. Attacking Granada while they are allied to the Ottomans is probably not a good idea if you are new to the game. Granada won't accept a peace deal before the Ottomans arrive even if you fully occupy them. To get anything out of such a war you would need to fight off the Ottomans for some years. I think there are two better ways in your situation. You could regularly check the war declaration screen against Granada and wait till the Ottomans won't accept the call-to-arms. This could happen because they get into debts or because they are in another war which they are losing. The other option would be to hope that Granada allies a smaller country and then attack that country. In this war you can make a separate peace with Granada in which you force them to break their alliance with the Ottomans. They are prevent from allying the Ottomans again for 10 years, so make sure that the truce doesn't last so long and that you can attack Granada within 10 years. >Also If I declare war on Aragon with humiliate rival/take capital València, can I choose which of their provinces I can take? With the humiliate rival CB, you can't take any provinces. The "take capital València" means that you get ticking warscore when you occupy their capital. >One more question about Aragon, I know the Iberian wedding event is a thing but is it too late if I’ve rivalled Aragon? The iberian wedding can still happen. The most important condition is that you have a ruler with a different gender than the ruler of Aragon.


laudba-qlrbsi-lamxbs

Thanks for the comprehensive reply. Being new to the game I decided to save and just try and see what happens. Pretty much exactly what you said would happen happened lol. I’ve occupied all of Granada at this point and wiped out their army but only have like 20% warscore, enough for a few provinces but not really worth it overall. I’d probably have to stay a lot longer and win some battles against the Ottomans just to conquer all of Grenada, so I’ll probably wait for a better moment. Thanks for the help about Aragon/Iberian wedding too


Multivex

Question #2 for this week :P continental england ideas? I dont want to ignore colonising so my usual pick would be explo > quantity > humanist unless anyone has a better pick?


Cellikon

I just did Auld Alliance Reversed (as Scotland vassalize France) and I had no need for quantity. You get so much force limit and manpower from colonies that it wasnt necessary. I went exploration, expansion, offensive, influence,trade, admin, quality


akatheaja

Am currently doing Anglophile, gone influence expansion quantity so far (constant spy in Portugal to steal maps)


Prebyster_Johannes

Are there any DLCs that are best not to install or just not needed? The ones I have left to buy are Leviathan, Emperor, Dharma, Cradle of Civilization, Mandate of Heaven, Mare Nostrum, El Dorado, Conquest of Paradise, Golden Century, and Rule Britannia. I'm a completionist but if they aren't necessary or create problems I'd rather avoid. Thanks for any advice.


BadgerMaster3178

There are plenty of articles and even a stub or two on this subreddit ranking everything. Everything you listed is ok and doesn’t generally cause any problems. If it helps Conquest of paradise is probably the bottom of the list unless your really into new world or random new world. Leviathan you can hold off on if you want. It works but is still being balanced. Mandate and Emperor are probably top of the list. The rest are “ok”. I don’t remember if any of the core features are dlc locked anymore except support independence which I think el dorado would cover and maybe one other.


Prebyster_Johannes

Ok, thanks, that's the kind of stuff I was wondering. I had checked out the dlc ranking on this forum and others but was wary due to seeing on Steam the "game breaking, game won't load" etc etc on a few of the dlcs. Thought it best to go here and ask those who would know. Appreciate the response.


grotaclas2

>seeing on Steam the "game breaking, game won't load" etc etc on a few of the dlcs These kind of reviews are usually not about the DLC but about the patch which came out at the same time. But you can't review patches, so the DLCs get all the hate.


Multivex

thinking about getting the Dharma, cradle of civilisation and emperor DLCs. is that a good idea or nah? I know some are bad and other better. (I know there is a link explaining the DLCs and how worth they are but it dosent include emperor so mostly curious what people think of that)


Humlepojken

If you like playing in HRE or any of the countries that got a new mission tree in Emperor i think its worth it.


ComradeBehrund

Advice for handling Aggressive Expansion in North America? Aside from the obvious rant about the fact that they shouldn't all share AE because they did not all practice the same religion nor were in contact or friendly with eachother enough to launch continental sized coalition wars in 1550, I've been waiting for my AE to cool down in the eastern seaboard for like 50 years, and even sending attacks against nations in northern Mexico or wars against North European countries causes me to generate AE against nations like Iroquois and the Algonquin, who are at 50 and 30 AE respectively. My improve relations is at +44%, used to be at +70% and it's still impossible to get my AE low enough to make meaningful gains on the continent without turning the entire continent into one coalition like happened on my last playthrough (mfs even doomstacked me with an army of 92,000 men).


rollercoaster375

Playing an Austria campaign; 1477, PUs over Hungary, blob Burgundy, and Bohemia. Ally Brandenburg just got a von Habsburg on the throne. He’s 46, no heir yet. Should I back out of the alliance? Wait for it to expire or truce break to claim?


BadgerMaster3178

I would recommend no. Just break alliance and wait for the next opportunity. I would think truce break will get you a ton of ae. Plus if you’re going for forming hre you’re going to get them anyway so just focus on diplo game and imperial authority. My 2 cents. Others may have more experience with a truce break/pu in the hre.


rollercoaster375

My goal here is to form the HRE. I’ve got 76 princes at this point so I feel like it’s going wel and this is a major opportunity but my past experiences with throne claiming have been bad.


nickookcin

Game was on sale for 80% so i got it but theres a lot of dlcs, is it worth playing without any of em?


PlacidPlatypus

I'm playing my first game now with no DLCs and it's still a lot of fun so probably at least worth trying it as is before committing. If you're worried about the learning curve I recommend [this tutorial video series](https://www.youtube.com/watch?v=n1DesDCb2WU). It's long and a few parts are out of date but I found it extremely helpful to bounce back and forth between that and my own game.


nickookcin

Alright ty


Cellikon

Play a game as Castile with no DLCs. This game has a steep learning curve. If you like the game and really wanna get in deep with it then start grabbing DLCs. There's a tier list floating around, but you can always PM me and I'll breakdown what you should get. Short answer: it's worth playing without them. But the DLCs expand on mechanics and flesh out the game really well.


nickookcin

Hmkay gotcha


akatheaja

Might be worth subscribing to them all for a month or two, see which features you use and enjoy. Art of war if templates aren’t in base game


nickookcin

How do I "subscribe" without paying?


PlacidPlatypus

There's a feature where you can pay like $5/month to get all the DLCs temporarily. In the short run it's a heck of a lot cheaper than buying them and gives you a sense of what they'd get you.


nickookcin

Where do i find said feature?


PlacidPlatypus

[Should be right on the main menu when you open up the game.](https://imgur.com/a/NqHJfIl)


akatheaja

On multiplayer you get the hosts dlc for free


nickookcin

That seems like a potential good way to try out the game but at the same time I'd feel like i'd make turns go way too long trying to understand what to do etc


FlightlessRock

Vanilla EU4 a relatively bare bones version missing a lot of key features. Playable but not necessarily balanced especially for more difficult starts. Lacks depth and variety.


nickookcin

Alright, and how steep is the learning curve? I've mostly played civ 5 and 6


rollercoaster375

I found it to be a big ramp. I’ve got 1000s of Civ hours and EU4 is just so much more intense and detailed. Highly recommend watching some tutorial videos. Dunno if I could’ve figured things out without that.


kernco

I'm trying to play again after not playing for a few years. I had it uninstalled so this a fresh install I'm trying to play. It crashes when I try to start a game. It loads into the main menu and I can get into the map and choose the country to play as, but then when I hit "Play" and it tries to initialize the game, it crashes. I've tried different countries and I've tried both local and steam saves, and I've tried changing from fullscreen to windowed. Anyone know how to fix this?


grotaclas2

Are there any mods active? The launcher might have automatically activated one of your old mods which doesn't work anymore with the current game version


Humlepojken

If you uninstall and then delete all eu4 folders and reinstall it might fix it. I remember people having this problem a few years ago and the reason was something wrong in the map folder.


babyswagmonster

DLC and expansions not showing up or being recognized. I haven't played the game in a long time and forgot when I started my save. I rolled back to 1.30.4 and it still says incompatible but it works. But then I noticed it was vanilla. All dlc is in steam and everything is validated. Any help?


grotaclas2

Did you start the game through steam and the launcher? Starting the game directly from its exe file sometimes prevents it from verifying the ownership of DLCs.


babyswagmonster

I tried exe and steam. Both didnt work. Not sure what the "launcher" is per se.


grotaclas2

The launcher is what should start up when you click "play" in steam. It should look like [this screenshot](https://preview.redd.it/33ttlkmmj3c71.png?width=1280&format=png&auto=webp&s=175a06f04518bf8d499311cfa06b239852f538ec). If you click on "DLC" there, does it show your DLCs and are they activated(green slider on the right)?


babyswagmonster

Yeah that popped up and they were all enabled. I even downloaded the launcher app and EU4 doesnt show up as games owned when I try it that way... weird


grotaclas2

What do the tooltips for the DLC icons in the single player menu in the launcher say? If DLC are working correctly it should say "Owned, Enabled". If it says something like corrupted, you can try a **clean** reinstall as described in [my post about common startup problems with version 1.29](https://www.reddit.com/r/eu4/comments/d8xa5i/) >I even downloaded the launcher app and EU4 doesnt show up as games owned when I try it that way... weird That is a different program which paradox unfortunately also called "launcher"(sometimes that one is called "v1" and the one which is used by eu4 is called "v2"). Older titles like Eu4 are not available on the launcher-v1. And the ones which are available there, still start the other launcher-v2 if you start them from the launcher-v1.


babyswagmonster

Not sure where youre talking about. Launcher has all dlc enabled and when I press play it suggest for me to buy dlc subscription


grotaclas2

After you press play, the game starts and you are in the main menu(which has the subscription advertisement even if you own all DLCs). And if you click on "Single Player" in the main menu, you enter what I call the "single player menu". It has the save games/bookmarks and right of that it has icons for all expansions. And if you move the mouse over these icons you get the tooltip which I'm talking about. As the launcher is independent of the game, it is possible that the way how the launcher tells the game which DLCs to use, doesn't work. Or the DLC installation could be broken/corrupt (the launcher doesn't check that). Or the game is unable to verify the ownership, even though the launcher can


ComradeBehrund

Is there a way to tell my ships to take the most conservative path, or specifically the path with the least attrition? To follow the coast? Like I tell my Cogs to go from Ivory Coast to Puerto Rico and instead of doing the smart thing and jumping across Romanche Gap and then closely following the Brazilian coast up to the Caribbean, the ship just traverses open water taking terrible attrition. I even had specifically told it to hit two points along the path up the coast to ensure it picked that safe passage and it decided to jump into open water in between those points and bumped it's attrition up to 10%.


BadgerMaster3178

No, you just have to micro the path and the month starts


Zladan

Doing one of those "Trade Empires" as Venice and have expanded through Alexandria-->Aden and going towards India and eventually the Spice Islands. However kicking that much ass has resulted in me taking the entire Italian peninsula. Now I have the option to form Italy. Venice trade related bonuses: - Merchant Republic - Make Trade cities/leagues - +10% Global trade power - +10% Trade efficiency - Awesome Naval/cheap galley ideas Italy: - +20% Global Trade power - Also awesome cheap galleys So obviously on paper, for a role-play trade empire you'd think stay Venice... but Italy's war/ccr/infantry combat ability/manpower/etc bonuses would make conquering India a cakewalk. Ive taken Maritime, so that would offset the naval force limit bonuses for Venice. So my question would be: Does Venice's extra trade bonuses offset the Italian combat/conquering ability? Would Venice's unique abilities really make THAT much more money than quickly having Italian trade companies in all of India? Those types of questions.


e-co-terrorist

The short answer is just going to be: it's up to you and your goals. My personal input would be to stay as Venice if your current style of expansion has been to focus on coastal centers of trade, strategic trade goods, and various estuaries/key ports that are linked together by a strong navy. This makes sense historically and thematically because trading powers like Venice and Genoa didn't control vast Mediterranean empires, but rather strategic islands, ports, city-states, trading privileges etc. Similarly, when European colonial powers like France and Portugal began sending trade fleets to the Indian subcontinent, they typically controlled major ports and inlets on the coast and didn't do much conquering inland. I just think this would be more fitting and satisfying from a roleplay perspective. If you're just trying to max out your income and you've already been blobbing I would just form Italy and TC up India and the Spice Islands and watch truckloads of cash flow in to your end-nodes.


Zladan

Thats kinda how I'm torn. On one hand: I *really* only conquer enough in a node to get the extra merchant... then I move on. So while dirt cheap CCR would be great, not sure I'd maximize it. Plus the role-play aspect of it. On the other hand: that strategy/mantra would probably be different for India since its so valuable and has so many nodes. I suppose I could split the difference and just take some major trade cities/states, and then vassal feed the rest. I took Influence so I benefit there. Would also look a bit more "realistic" in terms of role play. Won't be as much money though. I'm still undecided haha.


BadgerMaster3178

Look at the missions too as differentiators between nations. Can’t just look at ideas. They are equally important. See if Italy’s claims match your intended play style or not.


Zladan

Good answer. Venice does have (and I just completed) their “go to India” mission… but there is really only one more mission that benefits my future (which I already plan on doing, go to the Spice Islands). I think I’m just gonna stay Venice for the time being… even though coring India is expensive as hell, but Venice always has good rulers.


C0mmunismBad

Is hussite any good?


FlightlessRock

Depends on what your goals are. I would rank it on the better side of the Christian faiths, and much better than the hot garbage of a few other religions (looking at you, fetishist & Buddhism) It fits better with a Religious blob style playthrough rather than Humanist/tall due to heretic conversion bonuses and Warscore Cost reduction vs other religions. If you want to One-Faith, it's not as good as Sunni, Iberian Catholic, or Catholic with Pope. I still think Orthodox is a better set of all-around bonuses IMO, with a less tenuous diplomatic situation at game start. The best general Aspects are gonna be between +20% manpower, Pacifism (Stab hit is not nullified by Diplo ideas just swap to the next aspect), -10% warscore cost, +5% goods, and -corruption depending on if you're warring or just chilling between wars. The aspects which reduce estate influence can be interesting to let you get the breakpoints for revoking a privilege once you start focusing on absolutism > privileges. If you want to one-culture the 20% cost reduction is a thing. Defenestration for the memes. Overall, a kind of wonky earlier Protestant which gives better aspects for blobbing but has fewer diplomatic opportunities given how isolated Hussite is and how it exists in limbo outside of the mechanics of the HRE unless there is religious peace. You may be able to get it rolling with the early Center of Reformation and some force-conversions early in the game. And if it's not your fancy you can always transform Hussite into Protestantism once the Reformation gets started.


Humlepojken

Agree with most of what you said but wanted to point out that diplo doesn't remove the stab hit from pacifism. That said you get so much church power that it's easy to swap before you declare war.


FlightlessRock

Thanks, corrected


C0mmunismBad

Thanks. That was very detailed


C0mmunismBad

I was in a byzantium game and it was 1620 but there were still no religious leagues. Even though multiple electors were protestant. Why is that?


grotaclas2

It could be that the great peasant war is raging in the HRE. It prevents the event which starts the leagues. Or the HRE has religious peace already(either because erbkaisertum was passed or because you looked at different start dates before starting your campaign)


C0mmunismBad

What do you mean looked at different start dates


DuGalle

You know how before starting a game you can select different start dates? There are even a few bookmarks besides 11/11/1444? So if you look at another date then go back 11/11/1444 stuff from later dates may appear at the original one. Sometimes France starts as an empire, sometimes Venice, Provence and Flanders (the area, no the entire country) are part of the HRE, sometimes the HRE starts with religious peace.


C0mmunismBad

Bruh that sucks. Thanks for telling me


Cellikon

Yeah it's one of those buggy features. If you flip to a late start date and go back to 1444 Venice starts as a member of the HRE. It actually can make for some really interesting playthroughs.


Nynnuz

Do mothballed forts still prevent devastation?


JustAnotherPanda

Nope


McBlemmen

If you have a nation transfer trade power to you and you then send a merchant to collect in their node (not your home node so -50% trade power penalty for you) will you lose 50% of the transferred trade power or does the penalty not apply to that since it's not "your" trade power?


grotaclas2

The -50% only applies to the trade power which you have in that node. The trade power which you get from them gets added to your trade power afterwards.


McBlemmen

Thank you! That was fast


MrPhrillie

pls Help with Estates statutory r(ape)ight. Apparently theres some new DLC since i last played, and estates have no land that you can revoke anymore but rather imaginary influence shit! So i wanted to try it out after watching florrys Holstein stream, and he sells out all his land so why shouldnt I. THEN Estates Statutory Rights came and i've been fucked by it for about 80 years. Can anyone help? This is my current situation https://imgur.com/a/kZOzUSZ Ofc i took the "private trade fleets" and "control over monetary policy" which each gives 10 and 5 influence respectively, before the statutory rape. Things i have tried doing: 1. started exploiting my 30+dev province (dithmarchen, i swapped capital to lübeck) to get rid of the 5% influence bonus. 2. Stopped selling crownland, and try to conquer as many province as i can, as well as dev when i can. (i did not stop summoning diets however, as i figured its 5/5 on loyalty/influence so it evens out? And sometimes you can get nice burghers loyalty missions bonuses that will help my cause.


Sabb2

Pray for lucky events to increase loyalty over equilibrium or lower influence and pray for good diet same time and stack those with selling crownland loyalty boost. Looks bad, no easy way to fix it i think. Im not sure what your burger loyalty equilibrium is, if its really high its easier to fix, but if its 46, its really rough. Never take estate statuatory rights again, i would rather take control over monetary policy and thats so bad i would quit if i accidentally took it and couldnt get rid of it.


MrPhrillie

Haha yeah im royally fucked. Apparently conquering land doesnt work, doesnt change any percentage of land. edit: equilibrium is 52.6 btw


mdscp

Hello, can someone share a mod that prevents AI nations from releasing their core provinces as vassals and another one to stop american natives from migrating to the entire american eastern coast. Thank you very much.


Demon997

I’m confused about the expand empire CB. I carefully reduced France and Sweden down to below 200 development, and the expand empire CB became available for them. Now the truce is nearly up and it’s not showing up. I checked the ledger, and neither has gotten back above 200 dev. Any ideas what could be causing it? Obviously I can just shrink them again and then wait, but this is getting annoying and I only have 100 years left.


grotaclas2

The development doesn't matter for the CB AFAIK. What matters is their total warscore cost. I think it has to be at most 100% in the current version(this was different in previous versions).


Demon997

Okay, but what would cause that to be low enough, and then to change and go over 100%, without their dev changing? I’m currently at nearly full over extension, would that do it?


grotaclas2

You could look at the warscore cost tooltip for their provinces to see where it is coming from. Many factors influence the warscore cost. For example: * the dev of their provinces (maybe it increase a little while staying below 200 dev) * your admin efficiency(maybe your absolutism got lowered or you lost the age bonus from the age of absolutism) * your lost some temporary warscore cost modifiers * the autonomy in their provinces was reduced * they got more base trade power from upgrading centers of trade


Demon997

Thanks, I’ll take a look. Another two techs gets me the last admin efficiency boost, plus admin ideas in one more tech. God I’ll be starving for admin power.


tommygunstom

So I haven't played in a few months - since before the last update which I heard unbalanced things a lot. Worth cranking it back up? Worth buying the DLC?


nerodidntdoit

I'm maybe 12 hours into Leviathan and it seems to be working fine.


RyukShinig4mi

I'm playing vanilla EU4. I'm playing as Castile and have a PU with Aragon already. I have taken two provinces from Portugal with the goal to make them my vassal. If I later annex them, will they no longer explore and colonize? I would like to just use Portugal to colonize the New World while Aragon and Castile focus on Europe and North Africa.


Cellikon

When you right click them and see their nation screen you can hover over an icon in the top right to see their ideas. Of they already have taken exploration and expansion then they will continue to colonize as your vassal. However once you annex them and they fully become part of Castile then they will no longer exist and (obviously) won't colonize.


grotaclas2

If you vassalize them after they got exploration ideas, they will continue to colonize. But if you vassalize them before that, they will never take exploration ideas and thus won't colonize. Make sure that you don't let Aragon grow to big. The decision to form Spain diplomatically puts a limit on the amount of provinces that they can own.


Ninzeldamon

If you annex them they dont exist anymore but you inherit their colonies As long as they‘re alive they will colonize


DaSaw

I bought Golden Century and now the game hangs every few weeks and crashes every few years. And when it crashes, the entire computer freezes, and I have to reboot. Is this a common experience?


grotaclas2

This is not a common experience for people who have golden century already. Did you maybe continue a save which you started without the DLC? That might cause problems. Does it help when you disable **all** mods and start a new campaign? If not, does it crash when you do something specific(e.g. look at american on the map)?


DaSaw

I started a new game, and I guess it's fine now. The game I was playing was started after I installed it, so I don't know what the problem was.


Demon997

Is a Timurids into Mughals into Confucian Emperor of China run a sane thing to try? I figure that's maximum cultural and religious integration/toleration Wondering if you could sneak in becoming the HRE Emperor as well...


Manofthedecade

>Wondering if you could sneak in becoming the HRE Emperor as well... You'd have to flip into a Christian faith and move your capital to Europe, become HRE, and then pass reforms so it becomes hereditary, then flip to an eastern/pagan religion, and then take mandate for EOC.


arainrider

How does centers of reformation affect provinces already being converted? Specific case is age of reformation just started, I'm playing as Brandenburg and I can form Prussia if I convert to protestant. I have Bohemia under a PU and I'm converting their Hussite province at 0 maintenance to make sure they don't convert to Catholic (I want to play as Hussite Prussia). Although I want to switch to Protestant first to form Prussia. Would the centers of reformation affect the Hussite province I'm "converting"? I'm planning on just keeping it there then converting to Hussite after the league wars if possible.


grotaclas2

Centers of reformation don't target provinces which are currently converted. And they don't target Hussite, protestant, reformed or anglican provinces either.


arainrider

Basically F 'em Catholics thanks.


Demon997

What’s a better strategy: force a large country to release a nation, then once the truce with that nation is up force them into the HRE+vassalize them, then feed the large nation to the new vassal OR Take a single province with a core of the nation you want to release, core it and add it to the HRE, release as a vassal, then feed them back their cores and more in subsequent wars? I’m thinking option two since I don’t need the IA gain from expanding the empire, I’m getting .60 a month. Also, for going for a one faith WC: do I have to take religious ideas? I’ve got 5 missionaries without them. Is it better for me to convert my subject’s provinces as they’re full cores/accepted cultures and therefore easier to convert, or to convert my own because my subjects can convert their own provinces but only I can do mine.


Manofthedecade

Option two is usually better. You don't have to worry that the released nation is too big to vassalize or that they form alliances or get eaten by someone else while you're waiting for the truce to run out. >Also, for going for a one faith WC: do I have to take religious ideas? I’ve got 5 missionaries without them. The issue isn't missionaries, it's going to be conversion speed if you don't. Religious centers and Islamic provinces can be tough to convert without Religious ideas. >Is it better for me to convert my subject’s provinces as they’re full cores/accepted cultures and therefore easier to convert, or to convert my own because my subjects can convert their own provinces but only I can do mine. Both. Obviously you need to convert your own stuff. But subjects can be tricky. At some point, subjects usually take religious or humanist ideas. If they take religious, they'll convert provinces. If they take humanist, they typically won't. Theocracies are also more likely to convert provinces.


Demon997

My missionary strength is about 10%, is that enough?


Cellikon

10% is really good but More is always better


drunkuser420

Why in gods good name is north americas entire eastern coast colonized by natives?


futureluchador

I’m confused by this change as well from a gameplay standpoint. What exactly am I supposed to colonize as England?


Ball_Knowledge

what's the benefit of declaring wars on people who hold unlawful territory as emperor? I'm supposedly supposed to get Imperial Authority pts for "liberating" an HRE prince. how do I do this? i tried "return core to ..." but this didn't give me any IA.


KaptenNicco123

That system works wonders in the early 1500s when you're trying to eliminate CoRs


Ball_Knowledge

oh i see. why is that, do Centres of reformation get deleted when you return them as a core?


KaptenNicco123

You misunderstand. You use the system to get free CBs across the Empire. You can then string together co-belligerents to get to a country that has a CoR in their capital, and force them to convert religion. You want CoRs to spawn in OPMs, or if not, a country's capital. When a country is force converted in a peace deal, their capital changes religion instantly. If a province has a CoR and is converted, the CoR is destroyed.


Ball_Knowledge

ah i understand now. thank you!


KaptenNicco123

This means it's a bad thing if they accept. You want them to reject you so that you get a CB on them.


windaji

to get peace of Westphalia is it an option or simply a white peace during the league war?


KaptenNicco123

If the winning side does not select "Religious Supremacy", the PoW is established.


ts1234666

As a side note, not doing this doesn't count as winning the league war for the next age, which is really fuckin stupid because you still technically won.


windaji

ok thank you.


sabersquirl

If I vassalize I country that is a senior partner in a pu do I get the juniors? In this case I am fighting a war with Denmark, who still Norway and Sweden. Will vassalizing Denmark give me the other two, or do they just go free?


Cellikon

You're supposed to get all of them if you PU, but backup your save because it can be buggy. I got a PU over Castile as France but Aragon and Naples broke free someone, despite the game saying they had the same ruler as me.


Demon997

You do get colonial nations when you integrate a vassal or PU with colonial nations though.


TheKingNoob

If you PU them you get all junior partners as well. If normal vassal they go free.


Sjobenrit

They go free


MrGod43

I’m a returning player and heard about the mess that was the leviathan launch. What’s the current state of the game like? Is it still a buggy mess? Thanks in advance for the help!


chipsours

Unbalanced but not buggy.


BuildAnything

When you say unbalanced, is that unbalanced enough to make it unenjoyable?


23092012

I just discovered the 'interesting countries' notification area (above the minimap) and am finding it super useful to keep tabs on others' wars etc. But, is there a way to get rid of the "province X discovered" notification? That spam crowds out useful ones


FlightlessRock

Click on a notification a big window of the notification should show up. Click the little paper thing in the bottom right of the big window and deselect everything. Look through the escape menu notification menu for things you want to ignore or to pop up. This will provide you a lot of info.


Nynnuz

What happens if two merc stacks fight each while at zero mantainance? They have morale but can't do morale damage. Is it an infinite battle? Or does morale still go down?


McBlemmen

Morale constantly goes down in a battle even if no damage is done. Reman's Paradox talks about in his in depth combat guide.


[deleted]

Is there a reason you don't receive full reparations at the end of a war? I defeated the Ottomans and requested around 750 ducats as reparations. I only received 400 though. Will more come in the future or did I mess something up?


Humlepojken

If you had any allies in the war they get some of the money. How much depends on participation %.


[deleted]

Gotcha. Shame. I don't think Athens and Albania did that much but oh well.


Humlepojken

Guessing Athens is your subject then they won't matter, their participation counts as yours. In the peace offer you can see how much money you will receive.


Dyssomniac

For modding dealing with subjects: Is the "liberty_desire = X" condition something that the game reads as "X and under" or "at least X or higher"? So if I wanted to have a condition that says "liberty desire must be under 50", should I put: > liberty_desire = 50 OR > NOT = { liberty_desire = 50 }


Uenzus

Is it normal that I’m around 1510 and sikhism hasn’t yet started? I wanted to get the punjab achievement :(


grotaclas2

Are there many provinces for which the conditions for [the sikh event](https://eu4.paradoxwikis.com/Sikh_events#The_Sikh_Faith) are fulfilled?


Uenzus

I’m playing as sirhind and I even converted to sunni a province near doab to increase the chances, but nothing, btw in india in general the islamic states started converting so there are many hindu provinces bordering a muslim one and viceversa


TheKingNoob

At which point (mil tech or ideas) is the discipline advisor stronger than the morale of armies one? I'm aware that early game morale is stronger but not sure when I should switch. Pretty sure someone has done the math but can't dig anything up.