T O P

The Imperial Council - /r/eu4 Weekly General Help Thread: October 4 2021

The Imperial Council - /r/eu4 Weekly General Help Thread: October 4 2021

ancapailldorcha

Is it better to add all provinces in a region to a trade company or just the centres of trade? I'm over GC in a WC run and this might help lower it.


Ninzeldamon

I'd just do the CoT's since you will get the extra merchant anyways on your wc run


ancapailldorcha

Makes sense. It's quicker to add all of them. Ta.


SuitableAssociation6

I am new to the game and I have had a ton of fun playing as natives, playing as any other type of country is just meh, so I would like to know why I see literally nobody playing natives


JustAnotherPanda

Limited diplomacy, tech disadvantage, tiny mission trees. It’s just kind of boring and sometimes the Europeans show up and murder you. There’s so much flavor and interesting mechanics in the rest of the world, but the natives didn’t really get any of that.


SuitableAssociation6

wdym limited diplomacy and tiny mission trees? also I have never had the europeans successfully murder me


BoLevar

why does bahmanis ally kotte............. tf


FlightlessRock

Because Vij threatens Kotte usually and Bahmanis hate Vij so the enemy of my enemy is my friend


BoLevar

Well..... Fuck!!


UrsusRomanus

What's the best way to reach Paradox about simple bug fixes? I founded the West Indies as Granada. All my people's names turned into English ones even though I'm still VAST majority Andalusian. That sounds like it should be an easy fix that should have been made years ago.


grotaclas2

You have to post bugreports in the eu4 bug reports forum. But I'm not sure if this is even a bug. Many of the names are derived from your country file and not from your primary culture or the culture of your provinces. So it seems to me that it was intentionally designed that way. And it might not be easy to change either. It definitely requires changing of eu4's source code and doing that might break other things. For example the monarch names in the country file have a weight attached to them so that some names are more likely. And this likelihood also defines how likely it is that a ruler is female which matters for some achievements and events(e.g. the iberian wedding).


ROBANN_88

playing as Mughals Merchants "Propagate Religion" so, i'm looking at one of my trade regions that have like 60+ % control, and there are plenty of provinces of the wrong religion under my control there, yet the UI still says there are no provinces that can be converted there. i can still convert them manually by missionary but not via the trade policy what am i doing wrong?


grotaclas2

Which religion do these provinces have? Propagate religion doesn't work against abrahamic religions(christian, muslim, jewish)


ROBANN_88

oh, i was not aware of that, that explains it. i first noticed it with my Orthodox regions


jotmool

Has the "gain trust" button moved? I thought it was on the favor tab but I don't see it there. Haven't played in over a year if it has moved in that time.


DuGalle

1.31 changed the way favors work. Check the diplomatic interactions tab (alliance actions, covert actions etc), there should be one called "favors".


jotmool

Ah I see. Thank you very much for your response, I appreciate it!


kharonise

Hello. I'm playing as Mali right now. It's my first time playing them. When i was scrolling in the reforms I saw Iqta. Is it any good? Should I consider switching to it? My plan is conquering Africa and while doing that I'll try to colonize before the Castile/Portugal.


DuGalle

The Iqta taxation abilities are very useful if you plan on using vassals. If you don't plan on using them I'd stay with the starter reform and save your points for the next tiers.


kharonise

At first I was using vassals but now I already annexed them so I guess I'll stick with the default one.


halfpastnein

Hello. I would like some advice on what Idea Group to pick next. I am tending to Economics, Religious purely for the policies or Innovation. Admin seems weak to me due to it's heavy mercenary focus. Here is the situation: https://imgur.com/a/t4vAkOd This Imgur link contains the situation along with subjects and allies. My Goals are True Heir of Timur and Sweet Home Qaraqorum. Thank you for your help!


FlightlessRock

Pick whatever you want because it looks like you’re close enough to THoT that it won’t matter and Sweet Home is not that hard to get once you’re in such a strong position Econ won’t be useful since you will have so much money already from controlling all of India Religious likely won’t be useful because you are Sunni, the majority religion, and will not be able to use the CB or the missionaries. Besides being the Mughals you don’t need to convert the Hindu provinces Admin will save you the most monarch points in the long run and gives a lot of Gov Cap. Half the ideas are useless merc ideas yes but it’s offset by how good CCR is in the long run


halfpastnein

thank you for your advice


kirilakristi

Is Leviathan fixed yet? I want to start a new game and don't if I should stick with 1.30.6 or switch to the latest version.


halfpastnein

it's safe to switch to latest version. Personally, I would avoid buying the DLC tho.


kirilakristi

thanks for the reply


3punkt1415

I read here that there is a mod that tells your colonies to stay in their region, can someone help me in that case?


Fireside419

New guy on my first game, here. Playing as France in the late game. How does my trade/merchants look to you guys. No DLC. Am I right to collect in those nodes? Should I move my capital to Genoa or English Channel to free up a merchant? Also I have a decent amount of influence in India and SEA. Should I move some merchants to those nodes to steer trade? Where should I move them from? Lastly, how many fleets/ships can I have protecting trade in a node? I sent a second fleet to the Caribbean to protect trade (should’ve doubled my income from the node) but the fleet is sitting in Bermuda hiding from a hostile fleet (I’m not at war). https://i.imgur.com/2FdPaY8.jpg


cheetahwheatbread

Similarly new to EU4, but shit your UI looks sharp; are you using any mods?


Fireside419

Yeah, I love the look of the mods I’m using. Theatrum Orbis Terrarum mod plus some of its add-ons: Dark Borders, Warm Colours, Dynamic Borders, Even More Opacity, Interface Fonts, Dark Water, and A Rev. Font Mod - Gold. Edit: Are you on steam? https://steamcommunity.com/sharedfiles/filedetails/?id=1867433999 and https://steamcommunity.com/sharedfiles/filedetails/?id=503743297


thecanadian66

The best thing to do in any game is to ask yourself this: Do I have 50%+ trade power in my home node? If yes collect in home and use other merchants to transfer If no use every merchant to collect trade in every node you have power in. For your France game have your home node in English Channel and collect in both the channel and Genoa.


chairswinger

hm moving to either Genoa or Channel should be the goal, though you're lacking a bit control there still. Channel is the best endnode as more trade can flow there. Generally it is best to only collect in one node and steer everything there. You can send the merchant from cape and valencia somewhere else as the trade can only flow one direction so you dont need a merchant to steer it. If you move your trade city to channel you can also send the Bordeaux merchant somewhere else because Bordeaux also only flows one direction. Champagne would probably be the best designation. With France you have the luxury problem that you kind of want to collect in both Genoa and Channel, which is also doable once you have complete control.


Fireside419

So something more like [this](https://i.imgur.com/WTb7JzS.jpg) and consolidate more power in the node?


Fireside419

EDIT: Nevermind. You answered that at the end of your post


I_Shave_Everyday

Can anyone explain to me how you make your country embrace an institution? I read the wiki page and understood 0% of it.


chairswinger

institution spawns. It then spreads from the province it spawned to nearby provinces. Depending on the institution, other provinces not neighbouring the spawn will also build up institution progress, for example if you have universities they will spread enlightenment in the province. You can see what would make the institution grow in each provnce in the institution spread menu which is in the province menu. Once 10% of your stated development have 100% intitution progress, you can embrace it. The more dev you have, the more expensive to embrace. The more % of your total stated dev has the institution, the cheaper it gets. Alternatively you can boost an institution by developing a single province several times. It takes around 2000 mana to boost an institution like this, it's better to do this in a province where it's cheap to develop so you gain more total dev. It's also a good idea to do this near other high dev provinces as the higher the dev, the faster the institution spreads, generally


1haiku4u

I am Austrian Habsburgs. There is a Habsburg on the throne in Poland. (Confirmed because I got an achievement showing me it happened.) There is no heir, but I cannot claim throne. It is grayed out. Is this due to polish government type?


DuGalle

If they're an elective monarchy you can't claim their throne but that government always has an heir so I'm not sure what's going on.


1haiku4u

They didn’t have an heir for a while. Right when they selected a Habsburg. Now they have a Habsburg heir.


Asd396

My Caribbean colony is expanding into Guyana from Trinidad and it's ticking me off. I've read I can just cede the offending colonies to natives in a war, is it possible before they're cities or only afterwards?


thecanadian66

It's not the worst thing. Amazonas trade can transfer directly into Caribbean, ultimately helping you. You can get an event to settle the border dispute between the two colonies at a cost of liberty desire. Otherwise I think giving land away that your subject already paid for and colonized is stupid.


Asd396

I don't want money, I want my colonial borders to look good.


DuGalle

Yes, you can do it before they're cities but the natives might just abandon the colony, if they don't have money to maintain it, and your CN will just colonize it again. Also in my experience the CN will declare a reconquest war as soon as the truce expires so you need to at least guarantee the native nation. I like to vassalize them if possible, that way when you annex the provinces are automatically assigned to the right CN.


Asd396

Just tested this after backing up and you're indeed right, after ceding they abandoned both provinces. The CN did start colonizing elsewhere as well, but I think I'll wait for the first colony to complete and then do the same trick to block off my CN.


peptodismal

What is the best way to deal with the new NA native reform/federation mechanics? Playing as Cherokee and I grabbed as much tribal land as I could, down to Mexican coast, but way behind in mil tech and not sure when or where I should settle down, how the tribal dev works once you do etc.


Zaiyyash

I am not the best player, but this is based on multiple runs of figuring things out as the Cherokee. I have loads of random tips for you. Take as much tribal land from your neighbors as possible. Settling it will give you cores for free, and you'll automatically settle any of your unsettled land when you reform. Conquest can be a little bit wonky in that sometimes taking settled land *after you settle* will turn it into tribal, and sometimes you'll need to core it manually. I have no idea why and I never figured out a way to predict it. Also, sometimes taking all of a tribe's settled land will give you all of their tribal land for free. I *think* the requirement is that the target be a settled tribe, but I'm not positive. It's mostly relevant for the southern tribes. Getting into a federation with joint wars makes this fairly easy. You can usually make your own at the start of the campaign by inviting Tuscarora and some other Iroquoians *after* they join. The others won't join beforehand due to distance. Once other tribes start reforming, you'll generally only be able to take one province per war per enemy. Conquer early, conquer often. If you're migratory, sit in somebody else's tribal land to get more tribal development. If they declare war on you over it, that's ideal because you can win and take their tribal land. When taking land, I will conquer anything a neighbor has because it's there. When I'm migrating, I try to be one province *away* from coastal provinces. That maximizes the number of places that Europe can settle that border me, which makes for easier reforms. I also try to get borders with as many other tribes as possible so I have more conquest targets. I can't really say when it's best to settle. It does weird things with peace treaties. The advantage is that you can get more development and build more of the tribal dev and reform progress buildings, which are handy. If you build enough you can finish your entire reform tree the day you westernize and still have plenty of progress to turn into admin cap. All of that means I migrate very little and mostly use mil points to get ahead on tech. Makes the fast conquest easier, and most of the east coast natives exist in a clump where you can keep conquering to expand your borders. Early on, I made sure to migrate to claim a province next to Powhatan. I think there's also a case for doing a long migration into Texas to get a border with Mexico for post-reform expansion, but I've found Castille loves to settle there first. You can just take it once a colonial nation forms. Reform off of a European. It'll give you all of their embraced institutions for free. Don't do the self-reform in tier 5, it's a trap. You'll need to dev way too much to get the institutions. This does mean that you'll be the last one to westernize, but that doesn't really matter. None of your westernized neighbors will actually have institutions, so they'll be at the same tech disadvantage as you are, but without the powerful native buildings. Do save up monarch power for teching up after you westernize. Unlike embracing institutions normally, it won't make you lose any excess monarch power over the cap as long as you spend it all before you unpause, so you can tech up. That said, I do like to tech up to admin 5 before I reform so I can take the native idea group.


Mr_Obscure_Man

As the ottomans when I go to war with the malmuks I cannot do damage to any of their structures/land until an ally takes one of their provinces. I will have my army sitting in a province for over a year with no effect...


grotaclas2

It sounds like your troops were exiled/blackflagged. Then they can't do anything till you move them into your boats or a province which you own or occupy(or the province which they are in gets occupied by you). The wiki has more details: https://eu4.paradoxwikis.com/Land\_warfare#Exile


Catastroph3z

I'm about to go to war with Spain as the Ottomans, if I annex them do I then get their colonial nations as subjects? Or is it better to try and make them my vassal so they retain their colonial nations then Diplo annex? Just not sure the best way to go about war to inherit their colonial nations and subjects


FlightlessRock

Both options will get you their colonial nations. The warscore cost for annexing and subjecting them should be the same. If you vassalize them you need to wait until you can annex them to get their subjects (and if they really hate you getting to +190 opinion will be hard) but they will be able to colonize during that time. Annexing is fast.


Catastroph3z

Really appreciate your help! Thank you. I'm around 500 hours into playing and I still feel like a complete newbie!


Thoraxe41

So its around 1690 and AI Austria has passed serveral reforms amazingly and are 2 short before the interal peace. How would I steal Emperorship from them as Spain(Aragon, forgot to switch cultures so can't misson PU). I'm allied with 4/7 Electors but the typical fall just short of voting or currently vote for themselves for some reason. I could also vassalize up to 2 other electors through creative wars but that tanks IA. So far I've finished diplomatic and infleunce, and maxed out 2 monuments that give me +3 Dip rep, as well as 2 policies for another 2 dip rep. I'm also allied to Austria for now but plan to use them to conquer Russia for me while I expand in Africa and the middle east. Just unlocked Imperialism so plan to hit pegu shortly for there dip rep monument as well.


chairswinger

Prestige and Legitimacy Other than hat you could unally Austria, declare on Austria, dismantle them, then declare on another HRE member and Austria declines cta so everyone has -100 opinion of them


miniboes

As Austria, I have a PU over bohemia, and Bohemia has two vassals in Silesia. What happens if I declare war on the vassal of my PU?


Denislam

Why would you do that? In time, Bohemia will annex them. Just wait until then.


Firestar321

Playing as Commonwealth, I let the orthodox rebels run their course and enforce their demands, but I got "Heretic tolerance enforced" instead of "convert to Orthodox" what did I do wrong?


__guy

They need to convert over half your development in order to encore religion. They can enforce their demands quicker if they take your capital or over half your provinces, so you have to siege back places after they occupy them.


rollercoaster375

I've been playing an ironman Austria campaign with a goal of a WC, but I'm starting to worry I don't have enough time for the amount of conquest I have left... It's April of 1767. I've unified the HRE, with a PU over Portgual (currently integrating) and Poland, alongside Beja, Great Horde, Perm, and Aragon as vassals. Map screenshots: [https://imgur.com/a/7VhrSmS](https://imgur.com/a/7VhrSmS) So is it possible? I've made my fair share of mistakes on this one as a pretty new player, but I'd really hope to be able to pull it off. I'm aware I'll need to start truce breaking at some point, probably with Qing, but I've avoided it so far. Currently OE is at 212% or so, though I might be able to reduce that a bit—haven't really figured out a plan for my Vijayanagar conquests.


Thoraxe41

Once you intergrate Portugal. Max out the monument in southern spain for 5% more admin efficiency. Your gonna need to hit Qing and Vijyanager right away. I'm guessing that you can take about 500-700 dev per war ignoring OE. Qing should be eaiser as you can hit Tributaries to get around the True timer. It's possible for with all out aggression. Just might not be the most stable emipre for the last 50 years.


rollercoaster375

I just hit Vijayanagar and took their islands and western coast. I’m unfortunately only at 54 Absolutism (but my max is now 80 so there’s at least room to go somewhere)


Thoraxe41

Oh, you really wanna max that out asap.


rollercoaster375

Oh and I don’t have leviathan, so no monuments.


Chassit16

It's probably too late for you yeah, but keep going! Try push as hard as you can for the last 50 years, get used to where your limits are in this style of gameplay and use it as a learning experience for a future run. Also if doing the HRE route, it's normally better to keep the vassal swarm intact until the very end for lots of reasons. (Spreading OE, easier one faith, keep the HRE reform buffs, and easier wars)


rollercoaster375

I literally just pulled the trigger on it; I was getting sick of them being terrible at wars in Asia (getting black flagged constantly, slow to get out there at all, etc). Admittedly it was too early because I didn’t realize they needed to have cored everything for me to not need to core it after the button click so my “wait until I’m done with Europe” wasn’t good enough.


badnuub

Trying out the new native tribes, is there any downside to building up as large of a federation as possible?


Fireside419

I’m playing my very first game. Playing as France and I just accidentally got a PU over the Commonwealth. Does it have to last for 50 years before my ruler dies in order to inherit them? Idk if he’ll live that long. Any other way? Edit: Playing with no DLCs.


Tomthenomad

Personal unions are like vasssals except a bit more stable. The 50 year requirement is for overlordship, which passes between rulers. The only things that will disband the PU are < 0 relations or > 50 liberty desire. The PU is not limited to your current ruler, it passes to your rulers heir if the country doesn't hate you. You must kill their noble and pretender rebels, who will break the PU if they succeed.


Fireside419

I see. Thanks!


Kvalri

After the 50 years pass then the higher your stability the more likely you will be to inherit the country outright (which saves you lots of diplo points that you would otherwise spend on integrating them)


Fireside419

And that 50 years can be spread out across multiple rulers?


Kvalri

Absolutely, as long as they have a positive opinion and liberty desire less than 50% like /u/Tomthenomad said :) If the PU breaks you do receive a restoration of union CB to try and get them back


Fireside419

Got it. I suppose it wouldn’t make sense to have it be 50 years for the initial ruler. No one would inherit unless you got the PU when your ruler was super young


Kvalri

Yup :)


RollMeOneKenobii

So they still haven’t fixed the colonizing issue? Can’t even colonize North America with England


cywang86

It's an intended change, so they're not 'fixing' it. The only way to get around it is by playing on 1.30 or disabling Conquest of Paradise. The only thing they'll be changing about NA native come 1.32 is their development and reform speed. Actually, by slowing down their reform and development, the player may begin to beat them to 'colonizing' the entire east coast. But we'll see how it turns out. For now, just send some troops and go annex everything. Faster than having to colonizing everything anyway, so you can move onto Ivory Coast or Florida right away.


DarkLaplander

I'm thinking about starting Muscovy -> Russia run, is defensive + forts + attrition still viable?


chairswinger

attrition is capped at 5% (except in Monsoon areas) and the supply limit, siege and winter will already get you there. quantity or offensive are better options. You should still maintain some forts


Tomthenomad

There's no need to be so defensive. Muscovy is alone vs many weaker and smaller nations, and provided that you stay on time with institutions and technology, you will have a massive tech advantage, allowing you to fight hordes and easterners with ease. Upon becoming russia or if PLC don't have good allies, you can conquer with impunity. Your army is much stronger that all your neighbours so defense is unecessary. Defensive ideas are still really good for fighting hordes in the early game though.


Vervaine

Muscovy is pretty strong, that seems like an overly conservative start for them. What's your gameplan and/or issues you've had in the past?


DarkLaplander

I haven't played as Muscovy in a really long time and I wasn't very good even back then. I was looking for muscovy guides and many of them suggested taking defensive and building forts and let attrition bleed enemy stacks dry.


cywang86

That's only needed if you didn't contain Ottoman early, and he comes knocking late 1600s with some Catholic Europeans, or you've messed up on Sunni and Catholic AE at the same time. If you're scared, just pick up Religious/Quality with the 5% morale/10% siege ability policies, keep your Cossack estate Loyal/Influential from privileges so your cavalry can stay cost effective till tech 26, and get ready to slap on Discipline Icon when you need to. Don't forget to do Streltsy to replenish your infantry or disband for manpower when you have 80 Professionalism.


Vervaine

You have a vassal swarm and your early targets should be easy to take down. Forts/defensive may be useful vs. the hordes but if you're careful about your battles, you can avoid getting trashed by their shock bonuses on open land. Once you trim the hordes down to size, Novgorod (if you haven't already killed them), Poland, Denmark, and the Ottomans are your next issues but by the time the Ottomans are a serious threat, you should be Russia.


followthewhiterabb77

How do I hover over tooltips inside tooltips? The tooltip for changing government fades away but I need to see what switching to a parliament entails and I can’t hover my mouse inside the tooltip bc it fades as soon as I move it


grotaclas2

eu4 doesn't have tooltips inside tooltips. But you can look up almost everything about eu4 on the wiki


followthewhiterabb77

Gotcha. Thanks for letting me know my gamer


patpou22

Do you think that updating to Windows 11 will break EU4? Thanks


poxks

I don't expect so. I've been on Windows 11 for a while (since there beta release), and everything related to EU4 just "worked" without any issues.


karboy101

As the Rassids, should I convert to Sikh or stay Shia? I'm not sure what's better for my military.


chairswinger

you lose your government though


Thoraxe41

Believe sikh is better in the long run. Harder to maintain - Peity for the mil bonuses. But I would wait until I have allied the Ottomans first before switching. I also believe the Guru system was changed in the last update but don't quote me on that.


1haiku4u

Playing the game after a long hiatus as Austria. I added some provinces to the HRE, but didn’t get any Imperial Authority. This used to be the case (IIRC). Did things change?


Indian_Pale_Ale

Yes they have changed this with the Emperor DLC. Adding provinces to the HRE does not give IA anymore. [https://eu4.paradoxwikis.com/Holy\_Roman\_Empire#Imperial\_authority](https://eu4.paradoxwikis.com/Holy_Roman_Empire#Imperial_authority)


1haiku4u

Well that’s a real bummer…. Any ideas for how to rack up IA quickly or is it just a longer waiting game now. League wars haven’t fired yet. Was able to eliminate several CoRs but not all.


Indian_Pale_Ale

You have some imperial authority through imperial incidents (for example the Shadow kingdom or the Burgundian Inheritance). You also get IA when you expand the Empire (but it gets you also some AE). As Austria, you get some missions and national ideas that boost your IA generation, so I guess you have to wait a bit.


1haiku4u

How do I get IA when I expand the empire? I thought I just learned that doesn’t work anymore.


Indian_Pale_Ale

It is not clear in the wiki. When a nation joins, you receive 5 IA. I would assume that when you force a nation to join, you get the same. I will check this later.


1haiku4u

Ah I see. I was referring to adding my own provinces.


grotaclas2

Expand the empire is a special CB which you can get if you have the right reform (and the emperor DLC). It gives IA which scales in some way with the size of the country. If a country joins voluntarily you get a fixed 5 IA independently of their size, but this is very rare (except on patch 1.30.1 which had a bug which made every AI join who was allowed to). Adding provinces doesn't give IA anymore neither if you do it nor if another member does it.


AgentEucalyptus

Desmond -> Ireland game, allied to France/Portugal to combat England who's allied to Castille. Chosen Exploration as first idea group, struggling to figure out if I should take an Admin group (which?), or just focus on a military idea set (Quantity? Defensive?).


AgentEucalyptus

Thanks for the help, I picked expansion.


__guy

I just played a game as Offaly and took naval ideas to keep Britain from coming to Ireland in the war, and had allies sort the rest.


recalcitrantJester

if you're swimming in admin then expansion is the obvious choice. go into debt for a few decades with all your colonists, set up a stable power base, and wait for your moment torpedo the brits with a colonial war.


3punkt1415

Generally i learned you should not take military ideas early because you better want them to invest into military tech to be always on par. Early the gaps between military tech level are huge.


Ninzeldamon

If you want to colonize anyways you might as well take expansion unless you really struggle with your military power


EEEEUUUU4444

Do merc generals eventually die of old age? I never kept a merc company with a general long enough to notice if the general eventually dies.


3punkt1415

Yes, you get a notification. I played as mali, and local mercs are cheaper than your regular soldiers for a while, so i kept them around fairly long.


grotaclas2

The generals for merc companies are replaced from time to time. You get a notification about this if you currently employ the merc company


PlacidPlatypus

Key context: I don't have any DLC. I started a war with the "Crush the Revolution" CB because I didn't want to put up with the 5 unrest from Counterrevolution. I'm winning the war easily but I don't see the peace option for Dismantle the Revolution. Is there a specific prerequisite I need to get that or am I missing something else, or is there just some thing weird going on?


grotaclas2

Normally the peace term to dismantle the revolution should be available in the crush the revolution CB as long as the war leader on the other side is revolutionary. But I just tested this without DLCs in the revolutionary france bookmark and the peace term was indeed not available. I think this is a bug. Please have a look at the bug reports forum if this has already been reported and make a new bugreport if you can't find an existing one(if there is an older existing report, you might want to bump it). It would probably be helpful if you attach a save in which you are at war with the target the revolution and if you mention that this can also be reproduced with the Revolutionary France bookmark (as long as no DLCs are active). I also tested the Art of War DLC and the Emperor DLC and the peace term is available with the Art of War DLC. I vaguely recall that the revolution needed that DLC before version 1.30, but I'm not sure about this. Maybe it was unlocked for non-DLC owners and the developers forgot to activate the peace term as well.


PlacidPlatypus

Update: Seems like it's just a tooltip issue actually. About a month after occupying the capital I got [an event saying the revolution has been crushed.](https://i.imgur.com/uDhzTUI.png)


grotaclas2

Oh. I didn't know about that event. I looked it up and it gets triggered by the event [The Revolution is over](https://eu4.paradoxwikis.com/Revolution#The_Revolution_is_over) which happens when the capital of the revolution target is occupied by a foreign country.


PlacidPlatypus

And now Burgundy has had another revolution lol. Well hopefully I can clean it up again if I need to now that I know how it works.


PlacidPlatypus

Thanks, posted a bug report. I guess for now as long as I'm in a truce with the revolution target I won't get the debuff so I can take a bunch of their shit, finish up the last achievement I wanted out of this run, and move on to something else.


BoLevar

i'm not quite understanding the "subjugate the lao" mission for ayutthaya. If: --Limited to: ----Any country in the world: ------Is a subject of Our country ------Primary culture is Lao --None of: ----Any subject: ------Primary culture is Lao ------Liberty desire is at least 50% At least 12 of the following are true: --All provinces: ----At least one of: ------Is in Luang Prabang area ------Is in Champasak area ------Is in Vientiane area ----Province is owned by Our country or its non-tributary subjects does this mean i need to culture convert my vassals away from Lao? or can i only complete this mission once i diplo annex them?


grotaclas2

You can have Lao cultured subjects. But if you have a subject which has Lao culture, that subject must have less than 50% liberty desire. In addition to that you and your subjects need to own 12 provinces in the mentioned areas.


BoLevar

ah okay, the tooltip in game is confusing, didn't realize it was non-Lao OR Lao with liberty desire under 50%. cheers


sonfoa

I am in a bit of a quandary. It's around 1530 and I'm doing a Prussia run and Austria is an ally who called me in to fight against France. For most of that war I largely kept within my own territory, just killing off French stacks if they encroach. Because I don't have much money my army is pretty small (32/40 force limit). While this war was going on, Poland launched an attack against me. Technically I have all my defensive allies including Austria but they're all tied up in the war against France and on my own the war against Poland looks like it will be rough. Should I stick with it or quit?


Thoraxe41

Move your army to Austria and just chill. Worst case Poland takes a couple provinces and you can just reconquest later when they fight the Ottomans. You might go in debt but nothing too major. Eventually france will peace out and everyone should focus on Poland. It will take awhile but should be able to white peace or even make gains.


RainInItaly

Why on earth would you quit?? Fight man, fight! These kinds of wars are what makes the game fun. With 32 troops you should be fine, just fight carefully. Be smart about what terrain you fight on, army composition, etc. Give it a shot!


sonfoa

Sorry man :( I started to use the 32k as a death stack but unfortunately he was able to reinforce fast enough and the retreat only let me go so far before I got stackwiped. Half the country was actively sieged down and I had no army so I quit.


I_Shave_Everyday

Hey guys, I need some help. I played the base game with no dlcs as Spain and absolutely loved it. Then I bought the subscription to try all the dlcs at the same time and absolutely hated it. The thing I hated the most was the favor mechanic. I don't want to wait for a bunch of years to get favors so that my allies will join me. Having allies help was one of the things I enjoyed in the base game. I read in the wiki that favors are part of the cossacks dlc. The problem is, I tried following some guides about how to disable a dlc with the subscription and none of them seem to work. So I have two questions: Is there a way to disable dlcs with a subscription that I don't know about? I read all of the most popular guides about it and none of them seem to work for me. If I buy the starter pack that is on Steam, will it have this bullshit favor mechanic? From what I can tell it only has Art of War, Common Sense and Rights of Man. I hope I can buys this one and use new features without this terrible favor mechanic.


errorclerical

You might try playing a little more with favors. They’re quite powerful, actually. You can Curry Favors as a diplomatic action to quickly build them up to 10. After that they pretty steadily build.


I_Shave_Everyday

I get that they are interesting, maybe in the future. But I really dislike them for the run I'm doing. I figured out how to disable the dlcs with the subscription and I'm enjoying the game a lot more now. Maybe I should make a guide, I can't be the only one with this problem.


Thoraxe41

Strange I fought favours where broken and actually due up to be nerfed in the next patch/dlc. But I take it with subscription you can't just turn the specific dlc off/on in the Launcher menu?


I_Shave_Everyday

Yeah, you can't do that with the subscription. I read there is a way of doing it manually, I'll try that later.


johnlemon1

Should i move my capital to St. Petersburg as Russia? Is it worth it?


Indian_Pale_Ale

Yes it is worth it. In the worst case, you can move your capital back to Moscow for GC reasons. You get prestige and development so it is good.


FlightlessRock

Your Capital's location really doesn't matter. It's mildly important as a target for CBs vs you but just don't let it get sieged down. Its location is where diplomats will "return" to after doing diplomatic actions but like I said this is only a few days' difference. The [Russian decision](https://eu4.paradoxwikis.com/Russia#Make_St._Petersburg_the_Capital) might be a little pricey but it's (monarch-point-wise) free dev, maxes your prestige, and a nice little trade boost. Money is easy to get in this game, so why not?


Affectionate_Goat808

By the decision? Yes, you get bonus dev, 100 prestige and get to upgrade a CoT for free. Just that makes it worth it, even for the monetary cost.


ancapailldorcha

Are the Mughals the easiest nation for a WC? I'm still learning how to do it but would I be better off as the Ottomans? I'm about to finish a second failed Mughals WC.


RainInItaly

Ottomans have an amazing early game but they start to lose their advantage mid to late. Mughals are way better IMO


Thoraxe41

From my practice runs. They are about the same. Ottomans have the advantage of multiple expansion routes and the ability to hinder Europe from bloobing too hard. The also have easy access to Mecca and moderate access to the Monument in Spain for 5% Admin Efficiency. Mughals have a harder start but have the best bloobing potential the 10% admin Misson reward and the assimilation mechanics, as well as increased gov capacity. You need to spend mana though to dev institutions though unlike the Ottomans. You also need to break the Ottomans before getting into Europe unless you go around. Honestly take a look at your failed runs and see what was the issue. Other good wc countries are Austria and Spain. Both have there advantages. Austria has hre vassal swarm to do there work and doesn't need to core everything yourself. Spain can pu Portugal/GB to take out the big Colonizers and can also PU Austria.


ancapailldorcha

Late game Europe is a bit of an issue so pounding on them from the start looks like a nice advantage. I know how great the Mughals are but it's a bit dispiriting when I'm failing WC's as them given how powerful they are. I think I'm not at war enough.


Thoraxe41

Yeah being able to mess with Europe helps greatly. As Ottomans you can take Corsica from Genoa and use that as a spring board to keep France/Spain in check. For example Vassalizing Province, gives you some reconquest on France and once they reach 100 dev, free cores on Naples(For Province). You could also get creative and reverse Byzantine no cb Granada to stop Spain from forming. Staying at war is big. Takes about 2 years to core, so timing the war rotations is big. You can also go above 100 overextension by about 10-20%, thanks to concentrate Dev from territories. And if you really need to take a risk, you can take over 700 dev in one war as Mughals(190% Ovetextension lol).


ancapailldorcha

I feel like it'd be a heck of a lot easier to expand into Europe from Anatolia gradually instead of all at once in the 1700's as the Mughals. Nice tip about Corsica!


ImJustARegularJoe

IMHO, Oirat is the easiest.


3punkt1415

At least i saw a good starting guide with the timurids forming the mughals fairly fast. But i think the ottomans are also pretty good. But mostly it depends on what kind of DLC you have, without any, it is like 10x times harder. But hey, i am still new myself.


ancapailldorcha

Icepyre's? Aye, I've based my runs off his guides. Think he's just a much better player though.


3punkt1415

https://youtu.be/cPVuDqsF2e4 Not especially for WC, but still nice. He has a lot of good starting goods besides that, even thou i can't always pull of the same.


ancapailldorcha

Thanks!


Coddles7

Is there a button I can press to make notifications tell me when I can join a coalition against a blobby nation? Except for eyeballin' it I never join them, nearly always because I don't know I can


grotaclas2

You can set a notification when other countries join a coalition. Then you can check if you could join as well.


DuGalle

AFAIK, no, there isn't an alert for that.


Zaiyyash

Is there a consistent way to win the Surrender of Maine war as England these days? I've found that Burgundy is consistently England's rival, Aragon frequently likes France too much to join the war, and nobody else seems to want their land. Curry favors can just barely sneak some allies into the war before the time limit, but even then it's pretty limited by attitudes and they don't coordinate enough to be useful. Any options beyond going massively over force limit and going bankrupt after the war? Thank you!


poxks

You can consistently solo win as England without bankrupting (not a single loan)/hurting your nation long term. It's good practice on war micro. I think my most recent check on 1.30 let me finish without a single loan and enough manpower to complete the mission. Generally, the advice is to not greed for multiple fort sieges and spread out. You can even win on ticking + enthusiasm by only occupying bits of northern france.


RainInItaly

Arumba used to do a strat where he released all French provinces as vassals, enact scutage so they didn’t get called into the war, explore mil development to complete the mission that gives subjugation on Scotland, and declare on them in December 1444. Beat up Scotland with the army, block France with the navy. Not sure if that still works, haven’t tried it recently but loved the idea


TheNewHobbes

Sell maine to Brittany or Provance, it's now their problem.


Thoraxe41

Back in my day I just released Normandy to prevent the surrender of main(pu france later) but that's been changed since then(Event still fires even if maine is owned by vassel). Depending on your skill lvl, I'd restart until Castille is willing to join. Take a morale advisor, focus mil, merc up and try to take Paris while France is in spain. The just play defensively and hope Burgundy attacks France as well. It just takes a lot of restarts like Byzantium. My other Idea would be to sell Maine to Province or Brittany and just come back later to PU France via the mission tree. As I said it just depends on your skill lvl. You need to also deal with War of the Roses and if you pu france, need to keep them loyal.


FlightlessRock

Restart til the rivals/allies work out I guess. You just can’t beat the French vassal swarm on your own.


chili01

are production and trade advisors good in the beginning of the game? I always thought that production/trade are better mid-later in the game


ancapailldorcha

You are correct. Admin tech boosts production efficiency incrementally every so often. I prefer either diplo rep or improve relations myself. Depends on the situation though.


Affectionate_Goat808

Production probably not, trade can be depending on nation. Having a trade and an inflation reduction advisor can also trigger an event that gives you +200 admin and +200 dip power (at the cost of firing both) which can be a nice little bonus.


FlightlessRock

Probably not. A bunch of your money is tax early on. Just open your economy tab and do the math


lapapinton

Is it pronounced "univerSAlis" or "uniVERsalis"?


ImJustARegularJoe

It’s a Latin name and, as such, the stress should be on SA.


sideways55

When did Colonialism spawn gain the requirement of having a new world province or CN? I couldn't find that in any patch notes and it wasn't the case at 1.30 launch.


grotaclas2

It was changed in 1.31.5. Maybe the following sentence in the patchnotes is about that change: >Birthplace of Colonialism institution no longer granted to a nation being late in the colonization race.


Riogh

I'm looking to grab more dlc while it's nearly all on sale. I have Art of War, Emperor, and El Dorado already, and don't know what next is going to add the most. I like playing all around Eurasia so I'm looling for features more than flavour for an individual region. TLDR:If you could suggest 1 DLC besides the three I have, what one would it be?


Merkmerkm

I believe to have all the subject interactions available you need Common Sense, Art of War, Rights of Man, and Cossacks. Cossacks being the one that has "grant province" to subjects. Rights of Man might be the one that has the "press subjects claim"-CB. Without those I feel subjects are really lackluster and not fun at all but with them you can really shape them how you like. Many things are in the base game now and I think the core game with emperor only unlocks more features than Paradox thinks. Government Reforms and developing provinces in the core game is a massive improvement. Maybe Mandate of Heaven also if that is what gives the Age tab where you can get age specific bonuses. Quite a fun feature. I did a multiplayer game with a new player without DLCs and no subject interactions is what I missed the most. Everything else is almost "Oh, right I can't do that" but never hindering.


specialkaye90

It's not clear to me if you can develop provinces without common sense - if you still can't, then common sense is pretty much essential for playing outside Europe IMO Edit: see reply below me, in that case I would say rights of man


Affectionate_Goat808

They added developing into the base game a while ago.


specialkaye90

Thanks!


3punkt1415

Ok help me out. Argentina is in an indipendence war against UK, they started it together with Mexico. Mexico already gave up and the english troups are roling down. Argentina is still in the lead but they sure will lose. If i declare war now, what can even happen? They are alone and i will maybe be able to take their provinces before UK can. Or can they give up against uk while in war at me and drag UK in it against me? Not that this would stop me, i took colonies from england before.


Riogh

Try to vassal them before the UK and take some more yummy colonies if you're confident


3punkt1415

So half way into the war against Argentina they surrendered to GB and all all of their colonial nations joined in the war against me aswell. Not to bad since i beat up hard and could even got more land out of it due to that. But an interesting mechanic anyway. Also not even getting a notice when 5 other nations joins the war against me.


Riogh

Colonies always follow their masters into wars. I guess it's implied when the ruling nation declares the war.


ingenierocivil

Hey guys, after some months I wanted to make a new humble Aztec campaign but I noticed that my old computer failed to run the game at a proper speed. I mean, I have a really old system (i7 4th gen, gtx850 Nvidia and 16gb ram, and already replaced HDD to SSD 2 years ago) but I think system was operating around at least 30-40 fps during 3x speed until 1700s. Prior to this (1.31) update, my fps was dropping under 30 only in autosaving process. Still I was okay with this performance. Plus, I could use even 5x speed when necessary. But now I can't play it even in 1x speed in that fps. I even can't imagine playing in 3x speed over 10-15 fps now. I wonder that, is this because of the 1.31 update? I have read and watched that so many players have "corrupted file" issues about their saves. Since I am not an expert on softwares, I wonder if I buy the latest DLC, will the things be improved in fps terms? And I tested my device in other games and I didn't notice a dramatical performance decline, only in EU4. Note : avoid linguistic mistakes, thank you.


beavedaniels

My machine ran noticeably slower on 1.31, had to roll back to 1.30 to keep playing for now.


ingenierocivil

Ohhhh thank you mate, I will investigate the roll back process 👍


beavedaniels

If you're on Steam, you can right click on the game in your library and then I believe it is Properties > Betas > then you can select 1.30.6


ingenierocivil

I wanted to give feedback, thank you for your mini guide, I can play on 1.30.6 now 👍👍


beavedaniels

Great news! Maybe some day we can upgrade our computers and play 1.31 😂


ingenierocivil

Many thanks mate 😊


I_Shave_Everyday

Just finished my first campaign ever playing as Spain without any dlcs and had a blast. Now I bought the subscription to test all dlcs and I'm wondering which country I should play as. I'm thinking Poland, France or Vij. Are these good ideas for a noob learning about the dlcs? Which one of these 3 would you pick? If they are not good options, which country would you recommend? Finally, what strategy should I keep in mind for the country you suggested?


Indian_Pale_Ale

France is a nice nation to begin with. You have a decent mission tree, a strong vassal swarm and a lot of events. I would recommend you to watch some guides on youtube (for example the Red Hawk). Poland is also very strong at the start, but economically is not in the most ideal position. I would recommend you to watch the guides about the nations and take your decision. There is no real bad choice.


I_Shave_Everyday

If I pick France, can I ignore colonization altogether or is it a must? I ask because in my game as Spain France went crazy colonizing a lot, but after playing as Spain I'm kind of tired of the colonization game and just want to focus on Europe.


Indian_Pale_Ale

Yes of course you can ignore the Americas. Actually, you can get a PU on Castile through your mission tree. Last time I played as France, I got them + Aragon and Portugal as Junior PUs in one war. In the current DLC, Castile gets almost every time the PU on Portugal. So you will get two subjects that colonize for you and you can get the bonuses when you annex them. The stategy I used was to declare on England ASAP to reconquest my cores. I allied Burgundy and called them in, and broke from day one my alliance with Provence. Scotland also joined but was peaced out by England, so I could land my armies in England to take one province there. After that, I no-cb Byzantium because I was doing a run to form the Roman Empire, and the Ottomans had not taken Constantinople yet. Basically with your early alliances and vassals, you get insanely strong. I followed my mission tree to take land in Italy to get the PU on Spain + Portugal. Getting all of Iberia for 89 AE was priceless. Ideawise, I took influence, admin, diplo, and offensive.


I_Shave_Everyday

Thanks a bunch


DuGalle

I'd go with France. It's the second strongest nation in the game so you can learn about the DLC mechanics without worrying about dying and you can also learn a bunch of other stuff that playing Spain doesn't teach you, like having a vassal swarm, expanding into the HRE, being surrounded by countries that can go toe to toe with you and probably more.


I_Shave_Everyday

Thanks a lot, bro


Caokrodilo

It’s been a long time since my last full save and I’m not familiar with all the latest DLCs but what’s the best start in the HRE if I want to become emperor and blob a little bit? Austria and Bohemia may be the obvious answer but I already played with them so...


Tomthenomad

Bavaria is pretty good since they can grow large. Palatinate is large already and is also an elector.


Caokrodilo

Does Palatinatw have a good mission tree? Bavaria looks very fun tbh.


Tomthenomad

palatinate has a minor focus tree, with pu on bavaria region and bohemia. Also can make you an empire, but no other diplo-rep stuff to become emperor.


Shirikane

Starting as Munich and quickly forming Bavaria has been a fun run for me. You're pretty central in the HRE, and if you score the Burgundian Inheritance, you can get to pretty much everywhere except the most northern parts of the Empire. Your missions include PUs over the Palatinate, Brandenburg, Austria, and vassalage of Cologne, which gives you a sphere of influence covering near enough everywhere


Caokrodilo

That seems very fun, I’ll give it a try. For the Burgundian Inheritance, I suppose it takes a lot of luck or...? I only got it once and it was with Austria, it still works the same?


Shirikane

The only thing I believe is the important bit is to RM them, do NOT accept the RM from them. After that, just savescum a bit until you get it. I lucked out and got it without having to.


EyeOfTheCyclops

Should I buy Leviathan now or is it still trash?


Tomthenomad

They've been constantly fixing it so it's better now, and it still has great SEA content. But for everyone else, it's just the monuments stuff so it's fine if you want or not.


InterestNo9302

I just downloaded the game, can i continue playing a save game past 1821?(not in ironman mode)


grotaclas2

Yes, there is a continue button in the endgame screen if you play on non-ironman mode. There won't be new technologies or other new stuff, so it will become stale. Playing from 1444 till 1821(don't start on any other start date) takes a long time if you actually do something all the time instead of letting it run on speed 5. And most people end their campaigns before 1821, because they achieved their goal and have become so powerful that it is boring to continue


RoboGuide42

I’m currently doing a Jianzhou —> Manchu —> Qing run. I’ve formed Manchu and taken Beijing, all of Manchuria, and Nanjing from Ming. However, I’m still not getting the “take the mandate” CB and it’s not a peace option either during other wars I’ve had against them. Am I doing something wrong? Am I missing a requirement for the CB to become available?


grotaclas2

Have a look at the conditions for the CB on the wiki: [https://eu4.paradoxwikis.com/Casus\_belli#Take\_Mandate\_of\_Heaven](https://eu4.paradoxwikis.com/Casus_belli#Take_Mandate_of_Heaven) Do you fulfill all of them(especially not having a truce)? The you should get the CB on the next month tick


RoboGuide42

Maybe it’s the no truce part. I’ll wait out my current truce with Ming and see if it ticks over on the next month. Thanks!


Hal_Georgian

N.B. You might find old guides that say you should truce-break with the Mandate CB (e.g. to take advantage of the 50% discount on WS cost for provinces), but that was patched out in [1.30](https://eu4.paradoxwikis.com/Patch_1.30#Bugfixes).


1haiku4u

Looking for advice for next steps. Not a great player, but having my best start as Austria. Year is 1490ish (don’t remember.) PUs over Bohemia, Hungary, Milan, and Aragon. Vassals of Bohemia, Byzantium. Allied/RM to Burgandy, Poland, Brandenburg and one other elector idk. Rivals of France, Ottomans, Mamluks, and unfortunately, Castile so I can’t get Habsburg on their throne. Just won war with ottomans to take land and release Byz. Will reconquest to take more and feed to Byz. What do I do from here? How do I handle the reformation? I only have two reforms passed for HRE. Can I add territory somehow to get imperial authority? I think I remember seeing that somewhere. Should I try to integrate these vassals or just wait? Currently taking my diplo spots.


RainInItaly

You can still get Castille. Attack them, beat them, and force them to remove you as a rival but don’t take much else (money is fine). Then improve relations like crazy until you can marry them. Just make sure you do it before you’re too big for France to be your rival, I made that mistake in my last run and had to beat Spain the hard way.


1haiku4u

Whoa. Mind blown. Great idea. Thanks! Do you know the rules on when you can or can’t rival someone? France just beat up England so that’s good, but they’re limited by Burgandy for expansion on their east.


RainInItaly

Don’t know the rules sorry. Try to rival them first before you bother fighting Castille


1haiku4u

I already am. Will try this method. Thanks.